In The Times Of Fairy Tails

Discussion in 'Retirement Home' started by Calxiyn, Oct 24, 2014.

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  1. Skyheart Joker

    Joined:
    May 29, 2013
    Gender:
    Moeblob
    Location:
    Inside Danmaku
    1,200
    897
    Lucia followed Mizuki to the blue dead end. Surprise! I don't know why, but it's a sarcastic surprise so deal with it!
     
  2. Glen Returned from the dead

    Joined:
    Jan 18, 2011
    Gender:
    Male
    Location:
    Australia
    713
    Gaius used Quick Blitz! It did 5 damage, but with strength, speed and weapon it did 49 damage!
    Ra used Fire! It did 1 damage, but with magic and weapon it did 38 damage!
    Veilen used Fire Dash! It did 24 damage, but with magic, speed and weapon it did 47 damage! Congratulations, you finally became useful!
    Thomas used Sliding Dash! It did 4 damage, but with speed it did 9 damage!
    Rennette used Aero! It did 6 damage, but with magic and weapon it did 31 damage!
    Charlotte used Fire Surge! It did 15 damage, but with defence and magic it did 27 damage! Charlotte then fell asleep!
    All together, the party did 201 damage, but sheeptard's defence reduced 14 of that, bringing the damage total to 187. The burn kicked in, burning him for 14 extra damage.

    Sheeptard's turn

    Sheeptard used Baaaaaaaaaad laser on Charlotte. It did 0 damage, but with absolutely no scaling it still did 0 damage, but DAMN it looked awesome!
    [​IMG]
    Sheeptard then decided that laser was so amazing he would use it again on Rennette this time. It still did 0 damage, and with nonexistent scaling it did 0 damage.
    [​IMG]



    Sheeptard the Sheep King. Praise be unto him! (turn 1 of burning)
    [​IMG]

    HP: 551
    Weapon: Horns (2X 5-10 damage)
    Strength: 18
    Speed: 8
    Defence: 15
    Magic: 5

    "Screw ewe" attack: Sheeptard hurls an innocent, adorable lamb at his opponents, dealing aoe damage and halving their speed for two turns as they stop to gaze at its adorableness.
    1-10 damage to one target, half to everyone else


    Baaaaaaaaad laser: Shoots a laser at his opponents that does 0 damage and does not scale, but looks ****ing awesome.
    0-0 damage
    "Ram"page: Sheeptard charges his opponent down, dealing a solid amount of damage and stunning them for one turn. Due to knockups being a non-cleansable form of CC, Esuna does not affect it.
    5-8 damage to a single target

    Assault and Baahttery: The Sheep King plucks a lamb from the earth itself and slams it into his chest with supreme, manly gusto, causing the lamb to stick to his woolly awesomeness and provide a temporary meatshield, and nobody can ever take that away from it.
    50 damage shield for 1 turn


    Unstoppable Fleece: Despite his manly ego, Sheeptard is a little....sheepish, and is quite easily startled. Each attack landed on him has a 5% chance to engulf the attacker in the fluffiest wool imaginable, reducing the damage on their next attack by 50%.

    Lambassador: While Sheeptard mourns the loss of his woolen brethren, he also respects the laws of the land and the means for survival, and so he consumes his fallen lamb friends, gaining 50 hp back whenever one of his meatshields are destroyed, as well as +5 damage on his next attack.

    Counting Sheep: Sheeptard casts his magic on an enemy, causing them to feel drowsy as illusions of small sheep began running by them and leaping over fences. After three turns, the victim falls into a deep slumber. Lasts 3 turns.


    Rennette
    HP: 60 (+18)
    MP: 100 (+55)
    AS:
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)
    Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun)
    Stop: Manipulate time to bring surrounding enemies' movement to a complete halt for 1 round of combat. (15MP)
    Esuna: Recover from all negative status effects. (10MP)
    Barrier Surge: Cloak yourself in a barrier and rush the enemy. (15 damage + 1 Round invulnerability)

    Strength: 9
    Speed: 4
    Defence: 5 (+6)
    Magic: 14 (+10)
    Weapon: Mage’s Staff (5-13) +0 SPD
    Items:
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Gaia Bangle: Significantly raises max HP and Defense (+9, +3)
    Gaia Bangle: Significantly raises max HP and Defense (+9, +3)


    Gaius (Turn 1 for Counting Sheep)
    HP: 60 (+3)
    MP: 65
    AS:
    Quick Blitz: Perform a jumping attack. (5 Damage)
    Blitz: Perform a series of jumping attacks. (1-5 attacks, 5 Damage)
    Sliding Dash: Punish faraway enemies with a charging attack. (18 Damage)
    Binding Strike: Perform a spinning attack that binds some foes. (20 damage + chance to stop enemies attacking for a turn)
    Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)

    Strength: 19 (+12)
    Speed: 10 (+14)
    Defence: 1 (+4)
    Magic: 5
    Weapon: Weapon: Fists (4-8 damage) + 5 speed
    Items:
    Titan Chain: Significantly raises Strength and Speed (+4, +3)
    Titan Chain: Significantly raises Strength and Speed (+4, +3)
    Titan Chain: Significantly raises Strength and Speed (+4, +3)
    Heartguard: Raises max HP and Defense. Equip more to boost effect. (+3, +4)


    Veilen (Turn 1 for Counting Sheep)
    HP: 53 (+10)
    MP: 88.5 (+50)
    AS:
    Aerora: Call on the wind to lift enemies into the air and send them flying for more damage. Stuns many foes.(10MP, 16 damage on impact+Stun)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)
    Binding Strike: Perform a spinning attack that binds some foes. (20 damage + chance to stop enemies attacking for a turn)

    Fire Dash: Cloak yourself in fire, then punish faraway enemies with a charging attack. (25 damage + 5 fire damage continuous for 2 turns)
    Thundara: Strike surrounding enemies from above with stronger lightning that shocks other nearby foes if it connects.(6MP, 12 damage, deals half to other targets)
    Fira: Launch a stronger ball of fire toward enemies. (6MP. Deals 10 Damage)
    Magnet: Use magnetic force to pull enemies in and deal continual damage.(6MP, 12 damage over 2 turns)
    Esuna: Recover from all negative status effects. (10MP)
    Stop: Manipulate time to bring surrounding enemies' movement to a complete halt for 1 round of combat. (15MP)

    Strength: 11.5
    Speed: 2
    Defence: 3 (+3)
    Magic: 8.5 (+10)
    Weapon: Decaforce Sword: 6-12 damage (placeholder stats since the actual ones don't exist yet)
    Items:
    Energy Bangle: Slightly raises max HP and Defense (+3, +1)
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Angel Bangle: Raises max HP and Defense. (+6, +2)
    Mage’s Earrings: Highly increases maximum AS and magic (+2, +4)
    Mage’s Earrings: Highly increases maximum AS and magic (+2, +4)

    Ra
    HP: 60
    MP: 110 (+73)
    AS:
    Fire Dash: Cloak yourself in fire, then punish faraway enemies with a charging attack. (25 damage + 5 fire damage continuous for 2 turns)
    Binding Strike: Perform a spinning attack that binds some foes. (20 damage + chance to stop enemies attacking for a turn)
    Stop: Manipulate time to bring surrounding enemies' movement to a complete halt for 1 round of combat. (15MP)
    Magnet: Use magnetic force to pull enemies in and deal continual damage.(6MP, 12 damage over 2 turns)
    Blitz: Perform a series of jumping attacks. (1-5 attacks, 5 Damage)
    Sliding Dash: Punish faraway enemies with a charging attack. (18 Damage)
    Fira: Launch a stronger ball of fire toward enemies. (6MP. Deals 10 Damage)
    Aerora: Call on the wind to lift enemies into the air and send them flying for more damage. Stuns many foes.(10MP, 16 damage on impact+Stun)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)
    [/B]
    Strength: 11
    Speed: 4
    Defence: -1
    Magic: 20 (+14)
    Weapon: Mage’s Staff (5-13) +0 SPD
    Items:
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Mage Earring: Highly increases maximum AS and magic (+2, +4)
    Mage Earring: Highly increases maximum AS and magic (+2, +4)


    Thomas
    HP: 36 (+6)
    MP: 82.5 (+47)
    AS:
    Thunder: Strike surrounding enemies from above with lightning that shocks other nearby foes if it connects (3MP, 6 damage, deals half to other targets)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)
    Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage)
    Quick Blitz: Perform a jumping attack. (5 Damage)
    Blitz: Perform a series of jumping attacks. (1-5 attacks, 5 Damage)
    Sliding Dash: Punish faraway enemies with a charging attack. (18 Damage)

    Strength: 11.5 (+3)
    Speed: 2 (+4)
    Defence: 3 (+2)
    Magic: 12.5 (+8)
    Weapon: Magic Sniper Rifle: (6-12) +2SPD
    Items:
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Crystal Crown: Raises max HP, max MP, max AS, Strength, Speed, and Defense. Also enhances Magic. (+6, +4, +1, +3, +2, +2, +2)

    Charlotte (turn 0 of sleep)
    HP: 90 (+24)
    MP: 65 (+14)
    AS:
    Fire Surge: Rush the enemy while a ring of fire revolves around you, hitting targets multiple times. (30 damage + 4 continuous fire damage)
    Stop: Manipulate time to bring surrounding enemies' movement to a complete halt for 1 round of combat. (15MP)
    Sliding Dash: Punish faraway enemies with a charging attack. (18 Damage)
    Esuna: Recover from all negative status effects. (10MP)
    Barrier Surge: Cloak yourself in a barrier and rush the enemy. (15 damage + 1 Round invulnerability)
    [/B]
    Strength: 15 (+3)
    Speed: 1 (+1)
    Defence: 5 (+8)
    Magic: 5
    Weapon: Hand and a Half Sword (5-14) -1 SPD
    Items:
    Gaia Bangle (x2): Significantly raises max HP and Defense (+9, +3)
    Crystal Crown: Raises max HP, max MP, max AS, Strength, Speed, and Defense. Also enhances Magic. (+6, +4, +1, +3, +2, +2, +2)




    [​IMG]
    Gaius used Blitz!
     
  3. CrownMoksha Decimo

    Joined:
    Jan 11, 2011
    Gender:
    Male
    Location:
    On board the DenLiner
    1,340
    Alisa went to the green dead end

    Veilen used Binding Strike on Pablo.
     
  4. Calxiyn Keyblade Master

    Joined:
    Jun 6, 2012
    Gender:
    Cisgender Female
    884
    Quinn used Sacrifice. It did 47 damage, plus 201 HP. It did 248 damage, but with Strength and Speed it did 320.
    Zephyr used Fire Dash. It did 25 damage, but with Magic, Speed, and Weapon it did 41 damage.
    Alessia used Barrier Surge. It did 15 damage, but with Defense it did 22 damage.
    Jack used Cure on Quinn. It healed 36 damage.
    Caleb used Cure on Ander. It healed 7 damage.

    Erigor would take 5 fire damage continuous for 1 turns, next turn. X3
    Erigor would take 5 fire damage continuous for 2 turns, next turn. X1
    Erigor would take 4 fire damage every turn. X1

    All together the group did 407 damage to Erigor. Erigor's defense reduced 13 damage.

    Erigor used Emera Baram. It did 12 damage on 3 blades. It did 36 damage, but with Magic and Weapon it did 59.

    Jack's Defense reduced 7 damage.

    Erigor used Wind Palm. It did 50 damage, but with Magic and Weapon it did 75.

    Zephyr's Defense reduced 7 damage.






    HP:
    ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (442)
    Weapon: Erigor's Scythe (10-15)
    Abilities:
    Storm Bringer:
    An offensive spell in which the user moves their hand in a pattern, manipulating the surrounding wind and releasing it as a tornado towards the target. Once this tornado reaches the target, it spins and sends them flying. (40 damage + stun, 60 MP)

    Storm Mail: The user puts their arms in an "X" pattern in front of themselves, manipulating wind to spin around them until they are covered by an armor of wind. This armor does not only increase their defenses, but also augments their destructive power. This armor of wind constantly blows wind inside out. (+15 defense, +8 strength, 100 MP)
    Storm Shred: The caster creates several blades of wind that attack the target (5-15 on 1-6 blades, 80 MP)
    Emera Baram: The user first engulfs themselves with wind, then they place their two index and middle fingers in an X-shape in front of themselves and fires a concentrated blast of wind blades at the target (10- 20 damage on 1-8 blades (100 MP)
    Wind Palm: The user claps both their hands together, releasing a highly destructive tornado (50 damage + Stun 90 MP)
    Strength: 12

    Speed: 10
    Defence: 15
    Magic: 18
    Quinn
    HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■
    ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■
    (37)(+9)(+9)(+9)(+9)(+3)(+3)(+3)(+3)
    MP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (110)(+30)

    Ability Slots: (+1)(+1)(+1)
    Machina Soul: Invincible - The user takes on the form of the INVINCIBLE model tank as a bulky armor. This gives the user massive defensive measures. (+30 defense, +15 Strength, -15 speed)
    Machina Soul: Highwind - The user takes on the form of the HIGHWIND model Airship, giving them the ability of flight and greatly enhancing their mobility, but sacrificing durability. (+30 speed, +15 Strength, -15 Speed)
    Machina Soul: Falcon - The user takes on the form of the FALCON model artillery cannon. They gain unsurpassed offensive capabilities, at the cost of both mobility and durability. (+50 strength, -20 defense, -20 speed)
    Iron Dragon's Club: The user transform their arm or leg into a large steel club, increasing punching and kicking power. They can also create multiple smaller clubs from the end of the original, hitting many enemies at once, are capable of changing the size and length of the clubs they produce at their whim, and are able to detach them from their body. Also, for added maneuverability and to take opponents off-guard, the club can be rapidly turned into the similar Iron Dragon's Sword. (80 damage, 70 MP)
    Iron Dragon's Foot Blade: The user sprout a sharp, harpoon-like blade from the sole of each of their feet. By planting these blades in the ceiling, they're capable of remaining suspended and of moving around upside down as if they were walking normally (120 damage, 100 MP)
    Iron Dragon's Kunai: The user creates small, kunai-esque knives that can be thrown with pinpoint accuracy (30 damage, 1-5 kunai, 110 MP)
    Black Hole: The user places one of their hands over the other, with the fingers of both bent, and then clasps them together, creating a dark orb between the caster and their opponent.This orb generates its own gravitational field, drawing in everything around itself,and also appears to increase in strength and size after a short period of time. (90MP, 35 damage over 2-4 turns + Enemies cannot act during that time)
    Gravity Grasp: Gesturing with one hand, the user lifts their opponent into the air by decreasing the amount of gravity on them. Having done this, the caster then increases the gravity around the target, inflicting excruciating pain unto them (80MP, 40-80 damage, 1 round of disability)
    Sacrifice: Expend HP to perform a single, powerful attack. (50 + Health spent)
    Break Time: Restore 10% of Max HP and 10 MP each time dependent on RNG score (1-10)
    Weapon:
    Veritas: 15-25 damage
    Aequitas: 5-15 damage PASSIVE: When an enemy is at 10% health, 5% chance on every second attack to instantly kill
    Item Slots:
    Gaia Bangle: Significantly raises max HP and Defense (+9, +3)
    Gaia Bangle: Significantly raises max HP and Defense (+9, +3)
    Gaia Bangle: Significantly raises max HP and Defense (+9, +3)
    Gaia Bangle: Significantly raises max HP and Defense (+9, +3)
    Slayer Earring: Highly increases maximum AS and Magic and also increases Strength (+1, +2,+5)
    Slayer Earring: Highly increases maximum AS and Magic and also increases Strength (+1, +2,+5)
    Slayer Earring: Highly increases maximum AS and Magic and also increases Strength (+1, +2,+5)
    Omega Arts: Raises max HP, Strength, Speed, and Defense. (+3, +3, +3 +3)
    Omega Arts: Raises max HP, Strength, Speed, and Defense. (+3, +3, +3 +3)
    Omega Arts: Raises max HP, Strength, Speed, and Defense. (+3, +3, +3 +3)
    Omega Arts: Raises max HP, Strength, Speed, and Defense. (+3, +3, +3 +3)
    Strength: 45(+3)(+3)(+3)(+3)(+5)(+5)(+5)(+15)
    Speed: 4(+3)(+3)(+3)(+3)(-15)
    Defense: 23(+3)(+3)(+3)(+3)(+3)(+3)(+3)(+3)(+30)

    Magic: 2(+2)(+2)(+2)

    Zephyr
    HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (-8)(+3)

    MP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (53)(+1)(+10)
    Ability Slots:

    Fire Dash: Cloak yourself in fire, then punish faraway enemies with a charging attack. (25 damage + 5 fire damage continuous for 2 turns)
    Sliding Dash: Punish faraway enemies with a charging attack. (18 Damage)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)
    ~Blitz: Perform a series of jumping attacks. (1-5 attacks, 5 Damage)
    Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun)
    Quick Blitz: Perform a jumping attack. (5 Damage)

    Weapon: X-Gloves: (3-8) +1 SPD
    Item Slots:
    Omega Arts: Raises max HP, Strength, Speed, and Defense. (+3, +3, +3 +3)
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Strength: 20(+3)
    Speed: 7(+3)
    Defense: 6(+3)
    Magic: 7(+2)


    Alessia
    HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■(60)(+3)

    MP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (55)
    Ability Slots: (+2)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)
    Sliding Dash: Punish faraway enemies with a charging attack. (18 Damage)
    Stop: Manipulate time to bring surrounding enemies' movement to a complete halt for 1 round of combat. (15MP)
    ~Blitz: Perform a series of jumping attacks. (1-5 attacks, 5 Damage)
    Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun)
    Fire Surge: Rush the enemy while a ring of fire revolves around you, hitting targets multiple times. (30 damage + 4 continuous fire damage)
    Weapon: Arming Sword (4-13) +0 SPD
    Item Slots:
    Tourmaline Ring: Increases Strength, Speed and increases maximum AS (+1, +1, +2)
    Titan Chain: Significantly raises Strength and Speed (+4, +3)
    Omega Arts: Raises max HP, Strength, Speed, and Defense. (+3, +3, +3 +3)

    Strength: 12(+1)(+4)(+3)
    Speed: 4(+1)(+3)(+3)
    Defense: 9(+3)
    Magic: 2


    Ander
    HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■(-7)(+3)
    MP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■

    ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■(101)(+25)
    Ability Slots:
    Fire Dash: Cloak yourself in fire, then punish faraway enemies with a charging attack. (25 damage + 5 fire damage continuous for 2 turns)
    Binding Strike: Perform a spinning attack that binds some foes. (35 damage + chance to stop enemies attacking for a turn)
    Stop: Manipulate time to bring surrounding enemies' movement to a complete halt for 1 round of combat. (15MP)
    Blizzara: Blast enemies head-on with a stronger chunk of ic. (6MP. Deals 8 Damage)

    Thundara: Strike surrounding enemies from above with stronger lightning that shocks other nearby foes if it connects.(6MP, 12 damage, deals half to other targets)
    Aerora: Call on the wind to lift enemies into the air and send them flying for more damage. Stuns many foes.(10MP, 16 damage on impact+Stun)
    Esuna: Recover from all negative status effects. (10MP)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)
    Weapon: Improved Mage’s Staff (5-13) +0 SPD
    Item Slots:
    Fencer Earring: Highly increases maximum AS, Strength, Speed and also increases Magic (+2, +1, +1,+5)
    Heartguard: Raises max HP and Defense. Equip more to boost effect. (+3, +4)
    Strength: 9(+1)
    Speed: 4(+1)
    Defense: 5(+4)
    Magic: 17(+5)



    Jack
    HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (-12)
    MP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■
    ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■(103)(+25)
    Ability Slots:
    Esuna: Recover from all negative status effects. (10MP)
    Fire Dash: Cloak yourself in fire, then punish faraway enemies with a charging attack. (25 damage + 5 fire damage continuous for 2 turns)
    Blizzard: Blast enemies head-on with a chunk of ice. (3MP. Deals 4 Damage)
    Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)
    Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun)
    Weapon: Improved Mage’s Staff (5-13) +0 SPD
    Item Slots:
    Hi-Potion: Restore HP to the User, or to a target of the user's choosing. (+60 HP)
    Fencer Earring: Highly increases maximum AS, Strength, Speed and also increases Magic (+2, +1, +1,+5)
    Strength: 9(+1)
    Speed: 4(+1)
    Defense: 5
    Magic: 14(+5)


    Caleb
    HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■
    (60)(+9)(+9)(+9)
    MP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (40)(+1)
    Ability Slots:
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)
    Sliding Dash: Punish faraway enemies with a charging attack. (18 Damage)
    Stop: Manipulate time to bring surrounding enemies' movement to a complete halt for 1 round of combat. (15MP)

    ~Blitz: Perform a series of jumping attacks. (1-5 attacks, 5 Damage)
    Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun)
    Weapon: Shortsword (2-9) +1 SPD
    Item Slots:
    Potion: Restore HP to the User, or to a target of the user's choosing. (+30 HP)
    Gaia Bangle: Significantly raises max HP and Defense (+9, +3)
    Gaia Bangle: Significantly raises max HP and Defense (+9, +3)
    Gaia Bangle: Significantly raises max HP and Defense (+9, +3)
    Rune Armlet: Slightly raises max MP and Defense. (+1, +1)

    Strength: 12
    Speed: 4
    Defense: 9(+3)(+3)(+3)(+1)
    Magic: 2


    Aoki
    HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (-31)
    MP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■
    (80)
    Ability Slots:
    Magnet: Use magnetic force to pull enemies in and deal continual damage.(6MP, 12 damage over 2 turns)
    Sliding Dash: Punish faraway enemies with a charging attack. (18 Damage)

    Stop: Manipulate time to bring surrounding enemies' movement to a complete halt for 1 round of combat. (15MP)
    Esuna: Recover from all negative status effects. (10MP)
    Fire Dash: Cloak yourself in fire, then punish faraway enemies with a charging attack. (25 damage + 5 fire damage continuous for 2 turns)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)
    Weapon: Keyblade (4-12)
    Item Slots:
    Lucky Ring: Brings luck to the wearer, increasing the drop rate of items/Jewels (20% enhanced Drop Rate)
    Lucky Ring: Brings luck to the wearer, increasing the drop rate of items/Jewels (20% enhanced Drop Rate)
    Lucky Ring: Brings luck to the wearer, increasing the drop rate of items/Jewels (20% enhanced Drop Rate)
    Lucky Ring: Brings luck to the wearer, increasing the drop rate of items/Jewels (20% enhanced Drop Rate)
    Strength: 14
    Speed: 4
    Defense: -1
    Magic: 14

    [​IMG]

     
    Last edited: Aug 30, 2015
  5. al215 Kingdom Keeper

    Joined:
    May 29, 2013
    Gender:
    Male
    Location:
    England
    118
    772
    [​IMG]

    Alessia gulped in fear as the horror of the situation in front of her became clear. They were fucked. Whatever Quinn's plan was, it didn't work out. Her RP'er was unable to convince the owner to edit the battle post. Their time was short. They had to do a shitload of damage in order to win. There was only one way that they could do this. She felt sorry for poor Zephyr as he was blasted out of the sky, and the rest of them. Her, Quinn and Caleb had to win. The only way to win this for certain was to enact a plan so ridiculous that it was questionable that it would even work. But they had no choice. Setting the air around her alight and striking out against Erigor, she swept in to defend Quinn.
    "Caleb, defend me!" She shouted.

    Alessia used Fire Surge and blocked for Quinn.
     
  6. Calxiyn Keyblade Master

    Joined:
    Jun 6, 2012
    Gender:
    Cisgender Female
    884
    [​IMG][​IMG]

    "Sounds like a good idea, come on guys!"

    Malkira and Alisa, went to the Green Dead End.

    Mizuki, Lucia, and Calxiyn went to the Blue Dead End.

    Each route found 50 Jewels.

    "You should go back to that other route, and Beucette, come join us!" Balthazar yelled.

    "Aye Aye!" Calxiyn smiled. She walked down the hall way, until she found two ways to go. One of the ways was a dead end, and the other was a route.

    "We could go check the dead end, you guys have been pretty lucky." Calxiyn said.

    "But we should try to get out of her faster. The Turtle will dive soon."


    "We can either go Down, or to the DEAD END"

    [​IMG]

    Caliborn: Blue Dot
    Alisa: Purple Dot
    Beucette: Red Dot
    Mizuki: Black X
    Lucia: Yellow Dot
    Calxiyn: Pink Dot
    Malkira: Brown Dot

    [​IMG]
     
    Last edited: Aug 30, 2015
  7. al215 Kingdom Keeper

    Joined:
    May 29, 2013
    Gender:
    Male
    Location:
    England
    118
    772
    [​IMG]

    "Aye, we did make et. With not too much trouble either." Edric acknowledged. Hearing that drinks were on the house, he grinned widely and approached the bar. He was given an entire jug to drink from, given that his specifications for drink quantity could only be measured in their jugs and not in pints. He was naturally pleased with this and decided that he needed to get a new tankard, preferably of this size. He sat down heavily at a table, the chair creaking with the enthusiasm of his seating. He noticed Damian, the hooded boy awkwardly asking for drinks and facepalmed. That boy, is not doing it right at all. He needs help getting drinks. Edric stood up, the chair scraping against the floor loudly and walked over to him. He probably doesn't even know how to do it properly. "Noo lad, Ee can tell a beginner when Ee see one. Yer new ta the whoole drinkin' thing en't ya? Weel, as et happens, ya have me! Eedric, tha best teacher o' drinkin' ye'll feend anywhere. Noo then... Do ya want ta learn ta drink leek a master?" Edric grinned broadly at Damian, his eyes alight with mischief. This could be fun. Very, very fun.


    [​IMG]


    Vance reluctantly followed the others to the tavern. He didn't particularly want to go to whatever den of scum that Edric planned on taking them to, and the presence of the ever controversial Zéphyrine did nothing to encourage him. However, it seemed that Thea was determined to go and thus, he was forced to follow his daughter into the den of those lowborn scum. He tried not to scowl as he walked in, seeing that they were all of Zéphyrine's ilk. His enormous self control permitted him to preserve his decorum. This place was... Intolerable. He wished that he had invested in his own personal flask of drink to use for himself. He wouldn't lay a hand on their swill. Vance Dorian only partook of quality beverages and quality these beverages were not. He noticed that Conrad had also come with them and seemed to be enjoying himself immensely acquainting himself with some people over a beer (one of which may have been called John). What a filthy sympathiser he was. Still, he supposed that not everyone could be like him. After all, exceptional people had to be the exception rather than the rule for them to be of any use.

    He looked around the room suspiciously. Where was Thea? She disappeared for a moment when he wasn't looking around when Edric called them all to the tavern and yet... He couldn't see her. His eyes flicked back and forth across the room, scanning for the small figure of his adopted daughter. Where did she go?
     
    Last edited: Aug 30, 2015
  8. Relatively Sane Gummi Ship Junkie

    Joined:
    Feb 28, 2015
    Gender:
    Male
    Location:
    England
    60
    328
    [​IMG]
    "Let's just get this over with, we're pushing our luck, I'm going "to the down" as you say" Malkira shook his head at Calxiyn's complete lack of grammar and legible speaking "The "End end" looks dangerous, we'll probably find a minotaur in it"

    [​IMG]
    Damian was moping at the bar when suddenly Edric came up to him and offered to teach him how to "drink like a master".
    "It's not like I've never drunk alcohol before... just not often" he said shyly. He didn't think drinking was really something that could be mastered, it couldn't require much skill. Claiming to be a master drunk was surely like claiming to be a master Riven player. Nevertheless Damian turned to Edric and smiled "I guess I could do with some tutelage"
     
  9. Calxiyn Keyblade Master

    Joined:
    Jun 6, 2012
    Gender:
    Cisgender Female
    884
    [​IMG]
    [​IMG]


    "No problem, Dawn.” The man gave her a nod. "It's nice to see you again too." Zéphyrine smiled at her as well.

    "There are a couple of characters here, I'm sure you'll find whatever you are looking for." Clopin told both Edric, Damian, and the other Guild members.

    [​IMG][​IMG]
    There was a young boy who was serving Damian, who looked like he could have been related to Zéphyrine. "What will you both be having today?" The boy asked Damian and Edric. He looked towards a women who was behind the counter with him, as if to say "Am I doing this right." She nodded, and told him to go on.


    [​IMG][​IMG]
    Sitting at a table over from Conrad and Vance, were a few women drinking and sitting back. "Want to come join us boys?" The women who had a pistol in her belt said.

    [​IMG][​IMG]
    Aias and Rho were also sitting down at the other end of the bar, and there were two blonde hair bartenders. One of them brought them four drinks. "Oh the house, just like he said." One of them spoke, gesturing to the man who had invited them. "New comers are you? We don't get those often around here." The one with the purple choker spoke. She had a thick, Irish accent. While the other's voice was accented as well, it was hard to pinpoint.


    [​IMG][​IMG][​IMG]
    There were some other people just sitting around....



    [​IMG][​IMG][​IMG] [​IMG]
    A women came down the stairs of the upper part of the Tavern. "Zéphyrine, you're late." A women holding a candle put her hand on her hip.

    "What are you talking about?" Zéphyrine asked in a hush tone. "I'm late for what?"

    "Cat, we talked about this." He explained stepped between Zéphyrine and 'Cat'.

    "Zéphyrine needs to work off her debt sometime, why do you always intervene."

    "Not all of these girls sell their bodies." The man defended.

    "I have been generous to you, giving you this place, but I will-" His voice trailed off.

    "I have money from the Guild, whatever you gave her I will pay back. There's no need to reveal our location" Zéphyrine protested.

    "Wait, um." Another girl, with dark black hair and also holding a candle confronted the man. "I don't mind covering Zéphyrine's shifts, Madame." The girl spoke up.

    "Fine, this time Aisha." Cat grabbed the girl by her arm, and dragged her to the other side of the bar.

    "Why did you just let her go like that?" Zéphyrine hissed. "Aisha didn't have to do that..."

    "Let her, if she wants to." He grumbled. He would do anything to protect Zéphyrine, but Aisha was also someone important to him..




    [​IMG][​IMG]
    Aisha and Cat sat along side a few other girls....
     
    Last edited: Aug 30, 2015
  10. Magick ~Meaner then my demons~

    Joined:
    Aug 11, 2008
    Gender:
    Female
    Location:
    The True North.
    390
    Tessa shook her head. "I don't know their name." She said softly, clasping her hands tightly in front of her. "They were just supposed to be here."

    She glanced at the small girl. The woman in front of her might have mentioned her name, but Tessa hadn't caught it.

    "Um, I can come back later." She offered, backing towards the door, her face flushed. "You seem like you're busy, and I'm...not much help." Maybe if she thought really hard, she could come up a shred of detail of what the old man had said.

    It hadn't crossed her mind that this might not even be the right guild. It fit the description, but others had too. Embarrassed at the thought, her face flushed darker, and her heart began to pound.
     
  11. al215 Kingdom Keeper

    Joined:
    May 29, 2013
    Gender:
    Male
    Location:
    England
    118
    772
    [​IMG]

    Vance raised an eyebrow at the offer of company. He immediately got suspicious vibes and was almost about to discount them immediately, however the sight of the firearm in the belt of one of them made him relent a moment. Pistols were not cheap, he knew this, and to be able to maintain the weapon and provide the ammunition it would require a great deal of funding. Therefore and thusly, he elected to give them another glance. While the pistol wielding woman showed more than was perhaps considered decent, she still managed to keep herself held well and her clothes despite being somewhat revealing were at least smart to some degree. Her companion was far more conservative and the elegant circlet upon her head gave him a better impression. Perhaps they were not entirely what they seemed, however some of the women in here while attractive were certainly for sale and therefore not worthy of his attention. Of course, Vance could not help but wonder - What sort of respectable crowd would enter such a place, let alone have business? Curiosity it seemed, would get the better of him. Vance approached and took at the table with the two women.
    "I bid you good evening." Vance spoke formally. "An interesting pair you two make, with interesting arms to match." He indicated the woman's pistol. His situational awareness allowed him to pick up on the conversation between Zéphyrine and the people known as Cat and Aisha. Something piqued his curiosity, and he would investigate later.
    "Your names perchance? You may call me Vance." He requesting, deciding to discern the identities and natures of his present company to begin with.

    [​IMG]

    "Veery good Damian mah boy." Edric clapped. The waitress asked what he and Damian wanted. The cogs in his head ticked for a couple of moments before coming to a conclusion. "Yer strongest stuff. Leek what Ee have here. Keep et coming 'til Ee say we're doone. Laddie heere es gonna learn a theng or two aboot drinkin tonight. Poor boy never got educated tha' way." With drinks guaranteed to be in constant supply, Edric began his explanation of how to drink.
    "Noo then, fer drinkin'. Drinkin' es special. Noo matter who ya're, ye can connect ta people with et. Drinkin' es trust. Ef ya wouldn'a drink with someone, then ye shouldn't trust 'em. Bu' that's beeside tha point right noo. Ya can drink in several ways. Depends what yer lookin' fer. Ef yer wantin' ta enjoy yer drink, ye take somethin' weaker usually, low ta medium strength, boot with more flavour. Keeps ya sober boot keeps ya happy. Boot... There's drinkin' ta get drunk. Noo tha'... Ye want somethin' with alreet flavour, amazin' if ye can find et, but ye want medium ta strong. Tha' sorta stuff will get ya drinl. an' the strength es how quick ya wanna lose et. Ye don' look like ya've been drunk before, soo... I'll be teachin' ya tha'. Thes, assumin' these folk knoo their drink, should have some pretty strong stuff. Noo, how do ya drink? Leek Ee said, depends. Fer speed... Fuckin' quaff the stuff 'til yer perspective on things starts changin'. 'Cause when the alcohol es en swing, yer limitations are gone, what was once inconceivable es poosible. Tha', es the power o' alcohol. An' you lad, are gonna witness et tonight!" Edric raised his jug in the air and motioned for Damian to do the same with his pint and clinked the two together.
    "Cheers Damian lad! Noo, drink up!" With that Edric began to enthusiastically guzzle the jug of beer in his hand, savouring the bitter taste as it flowed seemingly endlessly into his mouth. When the jug was empty, he slammed the jug on to the wooden table. "Another!"
     
  12. Mysty Unknown

    Joined:
    Dec 7, 2011
    Location:
    Unknown
    835

    What turned out to be a very disappointing reunion with little to almost no emotion whatsoever in reunited with an old friend of the guild, Dawn could only stare blankly as the other began to converse about things she hadn't a clue about nor did she want to. Instead of trifling for some sort of more heartfelt hello, the girl figured it would just be better to wait for them to move out back to the guild or something. It was clear that the thrill of seeing her was at a minimum. [THANK YOU CAL]

    Perhaps the others would be more excited to see her. Thomas perhaps would be more thrilled than the rest. He was the first friend she made and he seemed to have a romantic interest in her. Its not that she minded at all, but she needed to be shown more than just a flirt to share in his feelings. If he managed to win another girl within the time of separation, she would simply smile and congratulate him. Perhaps the others were all well. She had hoped so. If anyone had died, Dawn might go into a state of shock and become unwell from distress.
    [THANK YOU SARA AND AMANDA]

    With all those thoughts going through her mind, the pinkette sat down alone in the bar, taking out her drawing book and began to sketch the scenery of the bar. The drunkards and hairy creepy men were interesting in the least to sketch. They all wore such funny clothes. The same could be said about the women. Oddly enough, Zeph fit right in here. She looked like she could be one of those bar girls, serving drinks and making all the drunk men whistle for her. Dawn doubt she would pay them any mind however. After all, she gave no form of emotion towards a friend.

    The entire time Dawn sat, watching and sketching, she had a patch on her nose, plugging up the scent of beer and musk. It wasn't pleasant in the least so she had asked earlier for something to plug up the smells of careless mistakes. Now the girl was mute and smute. If only she had a way to block out the noise of wild men yelling and slurping to their hearts contents. Perhaps she should try and tinker with something when she got back to the guild. A device for music or something. There was normal jukeboxes but they were never small enough for personal travel. After this sketch, the girl would begin the schematics.
     
  13. Relatively Sane Gummi Ship Junkie

    Joined:
    Feb 28, 2015
    Gender:
    Male
    Location:
    England
    60
    328
    [​IMG]
    Damian listened raptly to Edric's speech, it was all very confusing but that scottish accent wove thoughts of the endless possibilities of alcohol in his mind, limitations are gone? what was inconcievable now possible? Damian was surprised when Edric gave him a mug of the strongest stuff they had, but decided he had to start somewhere.
    "Cheers" he replied, and took a massive swig. It acted quickly.

    Several swings later Damian felt a warm feeling, he wasn't so self-conscious, he wasn't so paranoid. He actually felt like he could go out there and talk to people and wasn't overthinking the consequences, one tiny part of him told him this was a bad idea but he didn't listen. His inhibitions were gone at last.

    Time to have some fun.

    Damian shuffled a little closer to the young male
    bartender "Hey there" he said flirtatiously "So when does your shift end?" he bit his lip subtly "If you're into that of course"
     
    Last edited: Aug 30, 2015
  14. Calxiyn Keyblade Master

    Joined:
    Jun 6, 2012
    Gender:
    Cisgender Female
    884
    [​IMG][​IMG]
    The women who was with the young boy started to laugh. She then spoke to the boy in another language. The boy looked back towards Damian, confused, and then to the women next to him. The women motioned him to continue the conversation.

    "My shift?..." His voice trailed off, running his hand through his hair. "I-well. Um, maybe." He was obviously flustered, and looked to the ground for a moment. "Your name?" He asked Damian. It was apparent that the boy was shy, and didn't form a full sentence. He extended his hand to Damian. "My name is Mizhak."

     
    Last edited: Aug 30, 2015
  15. Aelin Best Waifu

    Joined:
    Jun 30, 2011
    Gender:
    Female
    Location:
    British Columbia, Canada
    1,423
    [​IMG]
    Thomas used fire
    [​IMG]
    "No, don't go." Thea said when Tessa offered to leave. "You were talking to her first and I interrupted. I should be the one leaving if anything. Sorry. I can be quiet and patiently wait. I don't mind." Thea said, feeling slightly embarrassed that she almost scared the new person away. Yes she wanted to talk to Skadi and share her exciting news, but she didn't however want to scare the lady off or ruin Skadi's conversation, or deny the girl the help she was asking for.
     
  16. Glen Returned from the dead

    Joined:
    Jan 18, 2011
    Gender:
    Male
    Location:
    Australia
    713
    [​IMG]
    Caleb used Blitz

    [​IMG]
    Skadi raised an eyebrow at the woman's statement. "I wasn't doing anything before this, so I'm not busy at all. You need to find someone, so let's find them. Maybe we could go for a walk around the town to see if we can find someone or something to jog your memory a little, and then me and Thea can catch up along the way. Killing two birds with one stone?" she questioned.
     
  17. Beucefilous Kingdom Keeper

    Joined:
    Apr 27, 2011
    Gender:
    No
    Location:
    Yes
    705
    849
    Quinn immediately wondered why he'd used sacrifice then. In fact it seemed like a really bad idea to do and he didn't get to yell jackpot when he did so. Although it was k because iron dragon's foot blade and blocking.

    Beucette had been standing there while they had proceeded onward. She was told to come back and join them but thought about it. "Hm....Nah **** that noise. There's a grey square down there. I'm gonna go explore that. we can't have unexplored map."
     
  18. Magick ~Meaner then my demons~

    Joined:
    Aug 11, 2008
    Gender:
    Female
    Location:
    The True North.
    390
    Tessa hesitated, pressing her lips together in thought. It wasn't a half bad idea. And she wouldn't get lost, or at least be lost by herself.

    She nodded, locking her fingers tightly in an effort to control the flow of anxious energy that radiated from her mind.

    "Yeah, okay. Lead the way." She murmured, ducking her head.
     
  19. Relatively Sane Gummi Ship Junkie

    Joined:
    Feb 28, 2015
    Gender:
    Male
    Location:
    England
    60
    328
    [​IMG]
    Damian took the boy's hand firmly "I'm Damian" he replied, this was not going as expected, he expected to be flat-out rejected but this was clearly just awkward for the boy "I know what'll give you a confidence boost" Damian slid over the mug of beer "this wonderful liquid. The cause of, and solution to, all of life's problems" Damian smiled suductively and raised his own mug "drink, and there will be no possibilities and endless limitations, I think that's what Edric said... come to think of it it was probably the other way round, yeah, possible limitations and no endless. Just drink" he hoped this would work, the boy was cute.
     
  20. Skyheart Joker

    Joined:
    May 29, 2013
    Gender:
    Moeblob
    Location:
    Inside Danmaku
    1,200
    897
    As the group continued to travel throughout the entirety of the maze, it seemed that everything had been going just fine for everyone in the groups. Getting a little bit of money here and there, they seemed to be on the right track on going to the exit of this maze. Thinking about which place they wanted to go explore next, Lucia thought of their next two options, as Beucette kind of walked off and did her own thing. The girl was probably going to get herself killed, but hey, at least they'd know which way not to go. "Just make sure to group up back with everyone if we find the exit," she remarked to the white haired girl. Deciding to travel onward, Lucia went with Malkira on the path to The Down.
     
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