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  1. iseecatdreams
    That was for the XMB DEX debug settings, but im not sure if it works for games or not i have not tried.
    Post by: iseecatdreams, Mar 17, 2017 in forum: Code Vault
  2. iseecatdreams
    http://www.nextgenupdate.com/forums/ps3-mods-cheats/626142-how-make-debug-eboot-rtm-any-game.html

    Im not sure about these other codes, but https://codemasterhieiyyh.wordpress.com/2014/10/23/kingdom-hearts-hd-2-5-remix-bljm61220/ theres some codes.

    also heres some codes aswell: http://www.nextgenupdate.com/forums...-kingdom-hearts-2-5-hd-remix-new-mods-34.html

    Also i got a few codes of my own for kh2fm HD and BBS: 2 0009E3A8 1 if you put the value to 0 it makes all characters float in the air for some reason in KH2FM, 2 2227C 1 in BBS if you put this value to 0 you can T - Stance character and
    2 36638 1 value bigger than 1 multiplies game textures or something like that in BBS.

    and about those jap controls in debug settings should be: * O Button Behavior Switch the assignment of the ”O” button to ”X” button (like for japans games/region settings).
    – ”Enter” : assign the ”Enter” function to ”O” button
    – ”Back” : assign the ”Enter” function to ”X” button.
    Post by: iseecatdreams, Mar 16, 2017 in forum: Code Vault
  3. iseecatdreams
    KH1FM HD 60 FPS
    0 020D1017 00

    KH1FM HD Debug Eboot: https://mega.nz/#!4BsyUbCJ!XTwau68Bi4neagulLghZNcABkRwOEreufbjnArUYKcw

    heres some codes that i have found: Fly anywhere pointer:
    6 0238B168 00000070
    0 00000000 00000008
    just write that to use that anywhere.

    this code allows you to walk through walls: 0 000F810C 60000000 | 0 000F810C D05F0004 Enables wall collision.

    also some more codes here: https://kh-vids.net/threads/kingdom-hearts-1-5-remix-hd-codes.138351/page-2

    Also these are for the EU version of the game but i guess they work in the USA version of the game aswell.
    Post by: iseecatdreams, Mar 13, 2017 in forum: Code Vault
  4. iseecatdreams

    Also for this there's easy way to know if the game uses that part of the code, just put breakpoint there if the game crashes you know it uses that code.
    Post by: iseecatdreams, Aug 11, 2016 in forum: Code Vault
  5. iseecatdreams

    That doesn't help i need real tutorial a video where someone talks how to do that.
    Post by: iseecatdreams, Aug 11, 2016 in forum: Code Vault
  6. iseecatdreams
    Does anyone actually know Whats the best way to change character animations?
    Post by: iseecatdreams, Aug 9, 2016 in forum: Code Vault
  7. iseecatdreams
    I made Olympus Coliseum Hercules cup Mod which changes the enemies in there

    Code:
    True Hero Cup
    
    1 00980BE0 xa_ex_1030.mdls
    1 00980BF0 xa_ex_1030.mset
    1 00980BC0 xa_ex_2140.mdls
    1 00980BD0 xa_ex_2140.mset
    1 00980BA0 xa_ex_2290.mdls
    1 00980BB0 xa_ex_2290.mset
    1 009813C0 xa_ex_2440.mdls
    1 009813E0 xa_ex_2440.mset
    1 009814C0 xa_ex_2410.mdls
    1 009814E0 xa_ex_2410.mset
    1 00981240 xa_ex_2260.mdls
    1 00981260 xa_ex_2260.mset
    1 00982950 xa_ex_1150.mdls
    1 00982960 xa_ex_1150.mset
    0 00A12334 00980BE0
    0 00A12338 00980BF0
    0 00A132AC 00980BC0
    0 00A132B0 00980BD0
    0 00A127E4 00980BA0
    0 00A127E8 00980BB0
    0 00A12424 00982950
    0 00A12428 00982960
    Go talk to phil and choose hercules cup then hover on top of the play alone and constant write this code then start the cup.

    If you want more challenge here's code to play as atlantica sora through the whole tournament:
    Code:
    1 00980C00 xa_lm_0000.mdls
    1 00980C20 xa_lm_0000.mset
    Post by: iseecatdreams, Jul 30, 2016 in forum: Code Vault
  8. iseecatdreams
    Also the model names i gave you were wrong order, xa_tw_1050 is Merlin and xa_ex_1100 if the fairy godmother[DOUBLEPOST=1469896703][/DOUBLEPOST]Can someone try make this for the USA version of the game?
    Post by: iseecatdreams, Jul 30, 2016 in forum: Code Vault
  9. iseecatdreams
    I actually found a way in 1.5 where you could very easily make any play as code you want anywhere in the game without restrictions, its actually very simple first you search for the sora model xa_ex_0010 then you look where that address points at, then you can see alot of model names there which mean thats the place where the game loads all the models in the room. Now just find any empty space near the model names and put there any model you want for example xa_ex_1560.mdls and xa_ex_1560.mset you put the mdls to the top and mset to bottom and then all you have to find is the SORA text that has the model loaded and replace the digits with the addresses of these model names. Also can someone test if this works on ps2?

    EDIT: Some pictures: http://imgur.com/a/l93Yc
    Post by: iseecatdreams, Jul 30, 2016 in forum: Code Vault
  10. iseecatdreams
    The list is actually incomplete, its missing two characters: xa_tw_1050 - Fairy Godmother and xa_ex_1100 - Merlin
    Post by: iseecatdreams, Jul 25, 2016 in forum: Code Vault
  11. iseecatdreams
    I was doing character Model swapping and i wanted to share these with you guys: http://imgur.com/a/GdrIz

    If you want the codes i can give them.
    Post by: iseecatdreams, May 31, 2016 in forum: Code Vault
  12. iseecatdreams
    I found the character Position Codes for this game. EUR version.

    Code:
    If there is no npc in the room
    0 2782440 ????????
    0 2782444 ????????
    0 2782448 ????????
    Code:
    If there is 1 NPC character in the room
    0 27828F0 ????????
    0 27828F4 ????????
    0 27828F8 ????????
    Code:
    If there is multiple NPC characters in a room
    0 2782DA0 ????????
    0 2782DA4 ????????
    0 2782DA8 ????????
    Here's most of the worlds out of bounds already: http://pastebin.com/f1NxAjkn
    Video:
    Post by: iseecatdreams, May 24, 2016 in forum: Code Vault
  13. iseecatdreams
    Yes im using CCAPI but do u search for ranges or? And what start and stop addresses do you use? And what byte(s)? By having those information i could start doing something i have only found things in other game(s) by using Netcheat sama way as cheat engine :) but this is different.
    Post by: iseecatdreams, Jan 24, 2015 in forum: Code Vault
  14. iseecatdreams
    I have ps3 with cfw and i tried these codes on bles and their working perfectly, i have used netcheat aswell before and found out codes. (not for this game i simply can't find anything in this game) I was just wondering how do you search these? do you use the "search" tab to find or what?
    Post by: iseecatdreams, Jan 24, 2015 in forum: Code Vault
  15. iseecatdreams
    But how does this work i mean do i have to replace slot 1 ventus that YYYY with something? and which slot i choose i mean which slot is me as player (if theres a one).
    Should this original boss be there too? i have him and eraqus same time there..
    Post by: iseecatdreams, Jun 1, 2014 in forum: Code Vault
  16. iseecatdreams
    Can someone give me a codes and digits to replace enemies/bosses in mirage arena?
    Post by: iseecatdreams, May 31, 2014 in forum: Code Vault
  17. iseecatdreams
    Can someone give level 1 code so i dont level up at all.
    Post by: iseecatdreams, Jul 7, 2013 in forum: Code Vault
  18. iseecatdreams
    very nice i am gonna get this pin right now.
    Post by: iseecatdreams, Jan 2, 2013 in forum: Community News & Projects
  19. iseecatdreams
    Haha, well you gave me days best laugh. Well im extremely noob and i think i missed very much stuffs in it. and what do you mean by it has no mset? i think it has pretty much all i mean he can hit, swim, climb. if you cant hit unequip all abilities and then you can.

    oh and i almost forgot to say well it seems to not work when you use pcsx2 0.9.6 and i added code with codebreaker, when i tried with emuhaste and i used PCSX2 0.9.6 donald was pretty weird so i guess theres some problems with emuhaste and the code.
    Post by: iseecatdreams, Jun 18, 2012 in forum: Code Vault
  20. iseecatdreams
    Well i made basic play as donald code in seashore destiny islands 1st day:
    20DCDDEC 00dcd100
    20DCDDF0 00dcd120
    Post by: iseecatdreams, Jun 17, 2012 in forum: Code Vault