thats what i think about that.
eh, well... i got it on the 24th....
Does anybody know the play as xemnas code? i know that there is one for roxas that automatically jokers itself, but i was wondering if there was a way to make it work for other charachters
Awesome. I couldnt really tell because it was a drawing. Anyways.
is your profile pic am drawing of somebody from daft punk?
I know some C and C++... Not much, but I can help if you want.
Yeah that sounds like a problem... Like I said. I couldnt even give any ideas because i dont understand any of it. It might take a day or 2 because my uncle lives in california, while i live in texas. XD
Yeah. I wish I knew about encryption and stuff, it all really confuzez me. For example, Its beyond my brainpower to even comprehend how a .zip file works. I just CAN'T understand it.
MAJOR EDIT: Ok guys. My uncle is a REALLY awesome programmer/hacker guy. He's awesome. So anyway. I FTP'ed him the unpacked file of Days, and told him to try and decompress some of those custom files. He said that if its possible, he could try to unpack them! I'll update when he tells me what happens!!!
Well, they are actually 2 sprites layered on both sides of a 3-D model. If you were to unpack one of the weapon files, it would be VERY simple to change the sprite. Because im assuming (with my basis on other games) is that its a rectangular, or Two-by-Four-ish model, with the textures on top. The texture would be the the two sprites on both sides.
I think that a game centered on riku would be awesome.
Personally I think that a game about riku would HAVE to be his side of the story during KH1 and KHII. wouldnt it be awesome to play as riku, then do like a "imit" and turn in to xehanorts heartless? WOULDNT IT?!? to be the bad guy? it would be sick. thats what it would be.
Check your PM for my save file.
BTW. Has anybody figured out how to change DW roxas weapons?
I know that the NDS uses nothing of the PS2, BUT this isnt your simple DS game. It has inredible Graphics (for a DS) and its really good for a ds)
Its not like... umm.. Super mario RPG, SO basic. SO simple. and i know that a DS game will never stack up tp the complexity of a Ps2 game. But it seems that teh game is complex in a different way... Not as in the Graphics or anything, but the fact that... For example. DW Roxas's weapon is actally 1 sword, BUT his model and weap. file tells it to render the Oathkeeper and Oblivion. So when you hack them to Axel, ot wont work, because axels model and weap. file dont contain that data; it has to be hex edited. So my point is that most of the people asking for codes here, dont understand that its not as simple as KHII, because due to that LIMITED hardware of the DS, Square has had to make ALOT if changes to the way that the game works. Like in KH2, you can make sora have 2 keyblades by modding the moveset. but in this one, its harder because of what i said about roxas above.
well, It probably doesnt require anything extensive, but we have so many possibilities because we can load the rom onto our PC's (or macs, in my case) and do all kinds of stuff with it. Somebody mentioned earlier that they had hex edited ALOT of stuff in the game to make cool mods. I think that because the game is so simple, yet it has the BIOS, arm7, and arm9 systems, of a ps2 game. Its not like a Snes game or GBA game that can be decoded and edited by any coder worth his salt. It still only came out 18 days ago... and when you look at the KH2 thread, it took how many YEARS to sora to hold his keyblades backwards?
Yeah, I noticed that too. There is also a glitch in The World That Never Was. RIGHT BEFORE you go into Kingdim Hearts to fight Xemnas, if you go back down through TWTNW backwards (as in walk from the Altar Of Naught, down into the city) When to get to that area with A BUNCH of berserkers and samurai guys, if you do the samurai's recation command and FAIL, then do "Breserk" and kill a Breserker, your little attack bar will stay "Breserk" but you will attack like normal. It pretty cool because you fight regular, but the text says breserk.
Well. All that I see going on with this whole "romhacking/editing" is basically what happened with Halo: Combat Evolved. SO many people modded it SO much, that they made a "Custom Edition" that was VERY moddable. So what im basically gathering from this thread, is that basically a "Custom" moddable version that functions differently from that normal rom will be neccesary, along with a special modding program. We couldnt do this on the PS2 because, FIRST of all, we cant edit that ACTUAL game, 2 Its exspensive and nobody wants to destroy their KH2, and 3 there arent really any programs that mod ps2 games. BUT on the NDS its VERY possible, it may take time and effort, but it has happened with other games.
Really? How do you do that?
All I know is that when I made a gummi ship, it was so awesome the game would lag when I drive it.
Final Mix Anybody?
I don't have final mix, but almost EVERY site that contains the ansem reports has XI
Well. Heres what I think.
Basically Anybody whos played KH Days, Knows the cloaked guy is Xemnas.
In the intro or somthing, you have that same scene, exept that it goes on, and He pulls he hood off and its Xemnas, then he says somthing.
Also, The whole thing about Sanctuary Backwards.. I BARELY think that there are words, and not just a bunch of hoohaa. Its supposedly about riku during KHI and Reverse rebirth.IDK
Yeah, you dont have to get eacch individual weapon for each char. all you have to do is unlock it in story mode, then you can equip it in mission mode for different char. My only difficulty, is getting the Acrossing of Two or Two Across(whatever) when do you get that?
Yeah sorry, forgot about that!