Kingdom Hearts II: Final Mix Codes (Closed 3)

Discussion in 'Code Vault' started by NeoCloudstrife, Aug 15, 2009.

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  1. sora-final-riku The Summoned

    Joined:
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    Namek
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    For the Roxas dark and the Roxas light labels, they have movesets. O.o

    Can someone tell me how to make a mushball work?
     
  2. SA5UK3 Twilight Town Denizen

    Joined:
    Nov 5, 2007
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    284
    Sorry its been awhile seen I have been in the forums, but is there are working "Play as Cloud" code for PS2?
     
  3. ◄Slip► 1st Class Coder

    55
    :sleepy: Noooooooo nothing hasnt been released
    xD
    Sozie
     
  4. SA5UK3 Twilight Town Denizen

    Joined:
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    Thanks, so what are the new major codes going around?
     
  5. ◄Slip► 1st Class Coder

    55
    Well xD
    I dont wanna brag but im doin alot more then i imagine lol
    but im not gonna brag & talk.... but when you see the code i promise you will be amazed xD
    Well
    there been a Playable Boss code xD
    Well Bosses can be easily playable now i've realised... i've started hacking and i believe mostly all bosses can be playable.... Yes Cloud but the Mush will be countless due to the bones but believe it or not it can be fixed sooooo
    All will be revealed soon.......
     
  6. fahad10 Merlin's Housekeeper

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    hellow

    can anyone give me the codes that set the hp bars of bosses to 20 bars ?:)
     
  7. ◄Slip► 1st Class Coder

    55
    Sweet thanks for the Dream
     
  8. josh92 Hollow Bastion Committee

    Joined:
    Jan 12, 2008
    6
    502
    anybody?
    please
     
  9. NarutoSuperKubii Chaser

    Joined:
    Aug 6, 2008
    164
    FFFFFFFFFFFFFFFFFFFFFFFFFF-
    wow thats alot X.X
     
  10. q22853470 Merlin's Housekeeper

    Joined:
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  11. NeoRoxas Chaser

    Joined:
    Apr 3, 2009
    35
    Royal Rumble code - Done by Naru and Slip [FM+]

    11CE0B6A 000004DC <--UCM Ally
    11CE0B6C 00000951 <--UCM Boss
    E002FEFF 0034d45C
    1032BAE0 00002104 <--Room mod
    2036ACA4 00000000
    2036CE98 00000000
    003496BC 00000001
    003497CC 00000001
    003496BC 00000000
    003497CC 00000000
    E001FDFF 0034D45C
    00348750 00000006

    Instructions:
    Mod the Room/ally/boss as you want. Enter the code.
    Load up a save at "Hall of the cornerstone" (Dont get confused by the camera mod ^^).
    Hold R2 while entering a new area.
    Jump and Press Square to stay away from the camera
    and let the two Characters fight themselves ^_^.
     
  12. ◄Slip► 1st Class Coder

    55

    The code Me and iNaru did was for PS2 and made easy and possible for everyone to have a Boss vs Boss fight.
    The only way you can get a Boss VS Boss is using a Target mod and a DMA which will take long just one battle... why do you think everyone stopped the Battle thing..
    To much
     
  13. †_ŖøХΔÅ¡_† Merlin's Housekeeper

    Joined:
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    Location:
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    19
    Hey guys can someone give me some Room mode codes perhaps the code for destiny Island^^
     
  14. NeoRoxas Chaser

    Joined:
    Apr 3, 2009
    35
    i postet the room mod some pages before but for you here:

    E001FDFF 0034D45C (R2 Joker)
    1032BAE0 0000YYXX

    00Roxas00 note: I suggest you start at the Hall of Cornerstone and walk into the Audiance Chamber while you are holding R2.

    XX - World

    Code:
    01 - World of Darkness
    02 - Twilight Town
    03 - Destiny Islands
    04 - Radiant Garden/Hollow Bastion
    05 - Beast's Castle
    06 - Olympus Colisseum
    07 - Agrabah
    08 - Land of Dragons
    09 - 100 Acre Wood
    0A - Pride Lands
    0B - Atlantica
    0C - Disney Castle
    0D - Timeless River
    0E - Halloween Town
    0F - World Map [o_O WTF?]
    10 - Port Royal
    11 - Space Paranoids
    12 - The World That Never Was
    13 - Insta-Freeze
    FF - Title Screen


    YY - Room Digits [Note - NE means No Escape.]

    Code:
    World of Darkness
    00 - The Dark Margin [NE]

    Twilight Town
    00 - The Empty Realm [NE]
    01 - Roxas's Room [NE]
    02 - The Usual Spot
    03 - Back Alley
    04 - Sandlot
    05 - Struggle Event Sandlot
    06 - Market Street: Station Heights
    07 - Market Street: Tram Common
    08 - Station Plaza
    09 - Central Station
    0A - Sunset Terrace
    0B - Sunset Station
    0C - Sunset Hill
    0D - The Woods
    0E - The Old Mansion
    0F - Mansion: Foyer
    10 - Mansion: Dining Room
    11 - Mansion: Library
    12 - Mansion: The White Room
    13 - Mansion: Basement Hall
    14 - Mansion: Basement Hall [NE]
    15 - Mansion: Computer Room
    16 - Mansion: Basement Corridor
    17 - Mansion: Pod Room
    18 - On The Train [NE]
    19 - The Tower
    1A - Tower: Entryway
    1B - Tower: Sorceror's Loft
    1C - Tower: Wardrobe
    1D - Tower: Star Chamber
    1E - Tower: Moon Chamber
    1F - Tower: Wayward Stairs [To Star Chamber]
    20 - Station of Serenity
    21 - Station of Calling
    22 - Station of Awakening [NE]
    23 - The Mysterial Train [NE]
    24 - Tunnelway
    25 - Underground Concourse
    26 - Tower: Wayward Stairs [To Moon Chamber]
    27 - Tower: Wayward Stairs [To Sorceror's Loft]
    28 - Betwixt and Between
    29 - The Old Mansion [NE]

    Destiny Islands
    00 - Beach [NE]
    01 - The Main Road [NE]
    02 - Main Island: Shore [NE]

    Radiant Garden/Hollow Bastion
    00 - Villain's Vale [NE]
    01 - The Dark Depths
    02 - The Great Maw
    03 - Crystal Fissure
    04 - Castle Gate
    05 - Ansem's Study
    06 - Postern
    07 - Restoration Site
    08 - Bailey [Undestroyed]
    09 - Borough
    0A - Marketplace
    0B - Corridors
    0C - Heartless Manufactory
    0D - Merlin's House
    0E - Castle Oblivion
    0F - Ansem's Study [NE]
    10 - Ravine Trail
    11 - The Great Maw [NE]
    12 - Restoration Site
    13 - Bailey [Destroyed]
    14 - Corridors [NE]
    20 - The Old Mansion (Vexen's Area)
    21 - Station of Remembrance (Larxene's Area)
    22 - Zexion's fight area
    24 - Villains Vale (Not 100% solid)
    26 - Station of Oblivion (Marluxia's Area)

    Beast's Castle
    00 - Entrance Hall
    01 - Parlour
    02 - Belle's Room
    03 - The Beast's Room
    04 - Ballroom
    05 - Ballroom
    06 - Courtyard
    07 - The East Wing
    08 - The West Hall
    09 - The West Wing
    0A - Dungeon
    0B - Undercroft
    0C - Secret Passage
    0D - Bridge
    0E - Ballroom
    0F - Bridge

    Olympus Colisseum
    00 - The Colisseum [Undestroyed]
    01 - Colisseum Gates [Undestroyed]
    02 - Colisseum Gates [Destroyed]
    03 - Underworld Entrance
    04 - Colisseum Foyer
    05 - Valley of the Dead
    06 - Hades' Chamber
    07 - Cave of the Dead - Entrance
    08 - Well of Captivity [NE]
    09 - The Underdrome [NE]
    0A - Cave of the Dead - Inner Chamber
    0B - Underworld Caverens - Entrance
    0C - The Lock [Before Rescue]

    Agrabah
    01 - Bazaar

    Land of Dragons
    00 - Bamboo Grove
    01 - Encampment

    100 Acre Wood
    01 - The Big Tree [Forgot what it's called]

    Pride Lands
    01 - Hollow Rock

    Atlantica
    01 - Treasure Room [NE]
    07 - Seashore - Night [NE]
    08 - Seashore - Sunset [NE]
    09 - Wrath of the Sea [NE]
    0A - Wedding Ship [NE]

    Disney Castle
    01 - Library
    07 - Gathering Place

    Timeless River
    01 - Pier

    Halloween Town
    01 - Dr. Finkelstein's Lab

    World Map
    00 - World Map

    Port Royal
    01 - Harbour

    Space Paranoids
    01 - The Canyon

    The World That Never Was
    00 - Where Nothing Gathers [NE]
    01 - The Alley to Between
    02 - Fragment Crossing
    03 - Memory's Skyscraper
    04 - The Brink of Despair
    05 - The Soundless Prison
    06 - Nothing's Call
    07 - Crooked Ascension [Bottom]
    08 - Crooked Ascension [Top]
    09 - Twilight's View
    0A - Hall of Empty Melodies [Lower Floor]
    0B - Hall of Empty Melodies [Upper Floor]
    0C - Naught's Skyway
    0D - Proof Of Existence [Locked]
    0E - Havoc's Divide
    0F - Addled Impasse
    10 - Naught's Approach
    11 - Ruin and Creation's Passage
    12 - Altar of Naught
    13 - Memory's Contortion [NE]
    14 - The World of Nothing [Xemnas Final Battle] [4A]
    15 - Station of Awakening [NE] [Roxas Battle]
    16 - The World of Nothing [NE] [Xemnas Dragon Battle]
    17 - The World of Nothing [NE] [Room from Armored Xemnas Battle II] [4900]
    18 - The World of Nothing - Xemnas's Throne Room [NE] [4700]
    19 - The World of Nothing - Energy Core [NE] [4600]
    1A - The World of Nothing - Twin Cannons [NE] [4500]
    1B - The World of Nothing - End's Beginning [NE] [4B00]
    1C - The World of Nothing - Skyscraper [NE] [4400]
    1D - The World of Nothing - Fake Altar of Naught [NE] [5D00]

    Title Screen
    FF - Title Screen
     
  15. CampRockStar Merlin's Housekeeper

    Joined:
    Sep 21, 2008
    Location:
    Ontario, Toronto
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    37
    Hey, back. Can i have a code that lets me change rikus way to dawn into ultima weapon code, gameshark plz
     
  16. NeoRoxas Chaser

    Joined:
    Apr 3, 2009
    35
    what version of gameshark do you have?
     
  17. CampRockStar Merlin's Housekeeper

    Joined:
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    Location:
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    0
    37
    GS 2 Version 4
     
  18. NeoRoxas Chaser

    Joined:
    Apr 3, 2009
    35
    here ya go:

    Riku Weapon Mod = Ultima (dummy)
    1520167E 1F70952A

    or

    Riku Weapon Mod = Ultima (real)
    15A01E6C 9E709528
     
  19. †_ŖøХΔÅ¡_† Merlin's Housekeeper

    Joined:
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    Location:
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    thanx a lot dude^-^
     
  20. NeoRoxas Chaser

    Joined:
    Apr 3, 2009
    35
    no problem ^^
     
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