In The Times Of Fairy Tails

Discussion in 'Retirement Home' started by Calxiyn, Oct 24, 2014.

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  1. Aelin Best Waifu

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    Silvia trailed behind as they made their way to see the King, and stop that wedding for that matter. There really wasn't much for her to say, instead she just kind of observed what was going on. There was a lot going on but she really had no part in any of it. That was until Preminger tried to run away. Silvia ran and followed after, even though Preminger was on a horse and she wasn't. They didn't get far when they hit a fence and the horse bucked Preminger off and over the fence. At first Silvia was trying to calm the horse, then she realized that on the other side of a fence was not solid ground but a cliff. Silvia let the horse go, walking over to the edge of the cliff, looking over. Silvia almost puked as she looked over as saw Preminger hit the bottom. Silvia backed up from the fence and sat down on the ground looking shocked. "She... she died...." Silvia was able to stammer.

    She could barely pick herself up to walk back over to the others. Her head was hanging low.
    "Why did she do that? She didn't have to die. Why must people die?" She asked quietly. All she ever wanted was to save people, and it seemed that she couldn't save anyone. They always died. She couldn't save anyone, she even almost lost her own life in the process, for the second time in her fourteen years of life. She then heard Damion mention about his idea that Sara and Amanda were actually killed. "Please don't say that. No... They didn't die. Please." Silvia said desperate to hear it wasn't true. She couldn't stand the thought that more people died.

    Silvia was forced to pull herself together when they seemed to be ready to go. Silvia bowed to the king, the prince, and the princess. "
    Sorry for all the trouble we caused. We should probably leave your kingdom in peace." Silvia told them. She didn't say it but she felt in part responsible for the troubles in the kingdom. She seemed to bring trouble with her anywhere she went. It seemed like she was just a bad luck charm who couldn't even do the one thing she was good at properly.
     
  2. Beucefilous Kingdom Keeper

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    Quinn shielded his face as the massive force of wind struck against him. Erigor was a powerful one, but he'd been able to withstand the attack without too much difficulty. It helped when Ander healed him. He was no Caliborn, but it would do. "Thanks, kid." Still in his invincible form, Quinn went in for another assault. This time, a blade coated his foot as he swept his heel across the wind mage's jaw.
    Quinn used Iron Dragon's foot blade


    woohoo dead end loot let's go.
     
  3. Skyheart Joker

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    As the group had managed to get to another fork in the road, it had seemed it was time to put on their thinking caps on as to where to go. While Lucia was thinking on it, it seemed that Mizuki was pretty indifferent as to where she went, and Malkira wanted to go straight on ahead. It was then that Alisa had brought up the suggestion of splitting up so they could cover more ground and Lucia nodded. "Yeah, this way we'll be able to breeze through this maze way faster and if we get into a really awful situation or trap, not everyone will be caught by it." Thinking on it, there might be some sort of secret thing in the dead end that'd help them get through this maze, so Lucia turned to Alisa and said, "why don't we go check out the dead end while they go their other ways?"

    After taking the hits from Erigor, Aoki braced herself from the large amount of wind that knocked into her. After having recovered from the attack, she noticed that a good deal of people had been battered up and realized that they had to finish this fight fast or else this reaper would probably live up to his name. So she used sliding dash on Erigor.
     
  4. Glen Returned from the dead

    Joined:
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    Australia
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    Sheeptard took 5 damage from ignite, and the flames then died.

    Gaius used Quick Blitz! It did 5 damage, but with strength, speed and his almighty fists of truth he did 36!

    Ra used the bullshit binding strike! It did 13 damage, but with strength, speed, magic and weapon (seriously wtf is this ****) he did 44 damage!

    Veilen also decided to abuse binding strike! It did 10 damage, but with strength, speed, magic and weapon he did 30 damage!

    Thomas recovered from being stunned.

    Rennette used Aero! It did 6 damage, but with magic she did 25!

    Charlotte used Sliding Dash! It did 1 damage, but with strength, speed and weapon(i'm assuming) it did 10 damage! She then became a man and turned into a total bro, blocking for Thomas. For some reason she felt a little drowsy too? Worse still, RNGesus decided to dick him over even further and Charlotte became engulfed in majestic, golden wool, reducing her next attack by 50%.
    All together, the party did 145 damage, and the sheep king's awesome woolly defence reduced 4

    Sheeptard used "Ram"page on Veilen. It did 8 damage, but with strength and speed he inflicted 12 damage. Veilen is stunned!
    Sheeptard used Counting Sheep on Thomas, but due to Charlotte being the fluffiest bro ever she took the hit for him. Had no effect due to the debuff already being applied to Charlotte beforehand.
    Sheeptard the Sheep King. Praise be unto him (turn 2 of burning)
    [​IMG]

    HP: 898
    Weapon: Horns (2X 5-10 damage)
    Strength: 18
    Speed: 8
    Defence: 15
    Magic: 5

    "Screw ewe" attack: Sheeptard hurls an innocent, adorable lamb at his opponents, dealing aoe damage and halving their speed for two turns as they stop to gaze at its adorableness.
    1-10 damage to one target, half to everyone else


    Baaaaaaaaad laser: Shoots a laser at his opponents that does 0 damage and does not scale, but looks ****ing awesome.
    0-0 damage
    "Ram"page: Sheeptard charges his opponent down, dealing a solid amount of damage and stunning them for one turn. Due to knockups being a non-cleansable form of CC, Esuna does not affect it.
    5-8 damage to a single target

    Assault and Baahttery: The Sheep King plucks a lamb from the earth itself and slams it into his chest with supreme, manly gusto, causing the lamb to stick to his woolly awesomeness and provide a temporary meatshield, and nobody can ever take that away from it.
    50 damage shield for 1 turn


    Unstoppable Fleece: Despite his manly ego, Sheeptard is a little....sheepish, and is quite easily startled. Each attack landed on him has a 5% chance to engulf the attacker in the fluffiest wool imaginable, reducing the damage on their next attack by 50%.

    Lambassador: While Sheeptard mourns the loss of his woolen brethren, he also respects the laws of the land and the means for survival, and so he consumes his fallen lamb friends, gaining 50 hp back whenever one of his meatshields are destroyed, as well as +5 damage on his next attack.

    Counting Sheep: Sheeptard casts his magic on an enemy, causing them to feel drowsy as illusions of small sheep began running by them and leaping over fences. After three turns, the victim falls into a deep slumber. Lasts 3 turns.


    Rennette
    HP: 60 (+18)
    MP: 105 (+55)
    AS:
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)
    Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun)
    Stop: Manipulate time to bring surrounding enemies' movement to a complete halt for 1 round of combat. (15MP)
    Esuna: Recover from all negative status effects. (10MP)
    Barrier Surge: Cloak yourself in a barrier and rush the enemy. (15 damage + 1 Round invulnerability)

    Strength: 9
    Speed: 4
    Defence: 5 (+6)
    Magic: 14 (+10)
    Weapon: Mage’s Staff (5-13) +0 SPD
    Items:
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Gaia Bangle: Significantly raises max HP and Defense (+9, +3)
    Gaia Bangle: Significantly raises max HP and Defense (+9, +3)


    Gaius
    HP: 60 (+3)
    MP: 65
    AS:
    Quick Blitz: Perform a jumping attack. (5 Damage)
    Blitz: Perform a series of jumping attacks. (1-5 attacks, 5 Damage)
    Sliding Dash: Punish faraway enemies with a charging attack. (18 Damage)
    Binding Strike: Perform a spinning attack that binds some foes. (20 damage + chance to stop enemies attacking for a turn)
    Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)

    Strength: 19 (+12)
    Speed: 10 (+14)
    Defence: 1 (+4)
    Magic: 5
    Weapon: Weapon: Fists (4-8 damage) + 5 speed
    Items:
    Titan Chain: Significantly raises Strength and Speed (+4, +3)
    Titan Chain: Significantly raises Strength and Speed (+4, +3)
    Titan Chain: Significantly raises Strength and Speed (+4, +3)
    Heartguard: Raises max HP and Defense. Equip more to boost effect. (+3, +4)


    Veilen (Stunned)
    HP: 53 (+10)
    MP: 88.5 (+50)
    AS:
    Aerora: Call on the wind to lift enemies into the air and send them flying for more damage. Stuns many foes.(10MP, 16 damage on impact+Stun)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)
    Binding Strike: Perform a spinning attack that binds some foes. (20 damage + chance to stop enemies attacking for a turn)

    Fire Dash: Cloak yourself in fire, then punish faraway enemies with a charging attack. (25 damage + 5 fire damage continuous for 2 turns)
    Thundara: Strike surrounding enemies from above with stronger lightning that shocks other nearby foes if it connects.(6MP, 12 damage, deals half to other targets)
    Fira: Launch a stronger ball of fire toward enemies. (6MP. Deals 10 Damage)
    Magnet: Use magnetic force to pull enemies in and deal continual damage.(6MP, 12 damage over 2 turns)
    Esuna: Recover from all negative status effects. (10MP)
    Stop: Manipulate time to bring surrounding enemies' movement to a complete halt for 1 round of combat. (15MP)

    Strength: 11.5
    Speed: 2
    Defence: 3 (+3)
    Magic: 8.5 (+10)
    Weapon: Decaforce Sword: 6-12 damage (placeholder stats since the actual ones don't exist yet)
    Items:
    Energy Bangle: Slightly raises max HP and Defense (+3, +1)
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Angel Bangle: Raises max HP and Defense. (+6, +2)
    Mage’s Earrings: Highly increases maximum AS and magic (+2, +4)
    Mage’s Earrings: Highly increases maximum AS and magic (+2, +4)

    Ra
    HP: 60
    MP: 116 (+73)
    AS:
    Fire Dash: Cloak yourself in fire, then punish faraway enemies with a charging attack. (25 damage + 5 fire damage continuous for 2 turns)
    Binding Strike: Perform a spinning attack that binds some foes. (20 damage + chance to stop enemies attacking for a turn)
    Stop: Manipulate time to bring surrounding enemies' movement to a complete halt for 1 round of combat. (15MP)
    Magnet: Use magnetic force to pull enemies in and deal continual damage.(6MP, 12 damage over 2 turns)
    Blitz: Perform a series of jumping attacks. (1-5 attacks, 5 Damage)
    Sliding Dash: Punish faraway enemies with a charging attack. (18 Damage)
    Fira: Launch a stronger ball of fire toward enemies. (6MP. Deals 10 Damage)
    Aerora: Call on the wind to lift enemies into the air and send them flying for more damage. Stuns many foes.(10MP, 16 damage on impact+Stun)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)

    Strength: 11
    Speed: 4
    Defence: -1
    Magic: 20 (+14)
    Weapon: Mage’s Staff (5-13) +0 SPD
    Items:
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Mage Earring: Highly increases maximum AS and magic (+2, +4)
    Mage Earring: Highly increases maximum AS and magic (+2, +4)


    Thomas
    HP: 36 (+6)
    MP: 85.5 (+47)
    AS:
    Thunder: Strike surrounding enemies from above with lightning that shocks other nearby foes if it connects (3MP, 6 damage, deals half to other targets)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)
    Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage)
    Quick Blitz: Perform a jumping attack. (5 Damage)
    Blitz: Perform a series of jumping attacks. (1-5 attacks, 5 Damage)
    Sliding Dash: Punish faraway enemies with a charging attack. (18 Damage)

    Strength: 11.5 (+3)
    Speed: 2 (+4)
    Defence: 3 (+2)
    Magic: 12.5 (+8)
    Weapon: Magic Sniper Rifle: (6-12) +2SPD
    Items:
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Crystal Crown: Raises max HP, max MP, max AS, Strength, Speed, and Defense. Also enhances Magic. (+6, +4, +1, +3, +2, +2, +2)

    Charlotte (turn 1 for debuff, when this hits 3 sleep will be inflicted) (Unstoppable Fleeced)
    HP: 90 (+24)
    MP: 65 (+14)
    AS:
    Fire Surge: Rush the enemy while a ring of fire revolves around you, hitting targets multiple times. (30 damage + 4 continuous fire damage)
    Stop: Manipulate time to bring surrounding enemies' movement to a complete halt for 1 round of combat. (15MP)
    Sliding Dash: Punish faraway enemies with a charging attack. (18 Damage)
    Esuna: Recover from all negative status effects. (10MP)
    Barrier Surge: Cloak yourself in a barrier and rush the enemy. (15 damage + 1 Round invulnerability)
    [/B]
    Strength: 15 (+3)
    Speed: 1 (+1)
    Defence: 5 (+8)
    Magic: 5
    Weapon: Hand and a Half Sword (5-14) -1 SPD
    Items:
    Gaia Bangle (x2): Significantly raises max HP and Defense (+9, +3)
    Crystal Crown: Raises max HP, max MP, max AS, Strength, Speed, and Defense. Also enhances Magic. (+6, +4, +1, +3, +2, +2, +2)




    [​IMG]


    Gaius used Blitz!
     
  5. Aelin Best Waifu

    Joined:
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    Female
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    British Columbia, Canada
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    "Oh, oh is it my turn" Thomas asked as he readied his gun. He was too dazed earlier and missed his last turn but he wasn't going to miss this one. Thomas leaned forward and rested his arm on Charlotte's shoulder. "Y-you know you aren't half bad. Thanks for taking the hit." He managed to say before stepping beside Charlotte to actually make his move. "But you are nothing like my girl Lucia. I mean for one she is actually hot. Second, she isn't nearly as manly." Thomas stated unable to control his mouth, still being drunk. "You are going down sheep thing!" He then proceeded to shout as he shot off a thunder spell.

    Thomas used Thunder.​
     
  6. Skyheart Joker

    Joined:
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    Feeling slightly drowsy, Charlotte had felt that what she had just done wasn't her best attack in the world. Well, that was a bit odd. Charlotte wasn't entirely sure her eyelids felt kind of heavy, however, the sheep seemed to cast some sort of spell meant for Thomas that hit her instead, so she must have been doing something right. Letting out a large yawn, Charlotte felt as though now was a good time to go to sleep, but they were in the middle of a fight. That was the worst time to sleep. Shaking her head to keep herself alert, only to not feel any better, she could have sworn that she heard Thomas say things that only made her want to hit him more than defend for him, but she chalked that one up to just her fatigue. As the sheep around the sheep king seemed to be jumping over some sort of fence, that she was still not entirely sure was there before, it meant that they had to take the king down before the jumpy puffballs, (albeit imaginary ones,) came in for reinforcement. As such, Charlotte used Barrier Surge and, after hitting the sheep, went to go and defend for Ra.
     
  7. CrownMoksha Decimo

    Joined:
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    The group had arrived just in the nick of time to prevent the wedding to from happening. Naturally Preminger was surprised by the fact that not only the prince had arrived, but almost everyone else that she'd said had died/run away. This caused her to flee with her tail between her leg and end up falling to her presumed demise off the side of the cliff. A bit more than what she deserved, but there was nothing that they could do about it now.

    After his hair had been ruffled by Samantha, the princess had asked everyone, mostly him, if they we're leaving. The answer was an obvious yes, but again he couldn't just go straight for the default answer in this situation.
    "It does, but if we're welcome here anytime, then it means that we (I cause we know that's all she cares about) can come back to visit."

    As Preminger went over the edge of the fence and down the cliff, Leo did the one thing that he could think to do in the current situation, watch with a surprised expression on his face. It was her own actions that had brought this fate upon her, but still death wasn't the first thing that Leo would think any form of punishment she should be given would be, nor was he used to seeing it at all. He was still only 16 and the last two times he's been around death, he fled away. He wasn't going to be able to to that now, so what he did do was take a deep breath in an effort to calm some of his nerves.

    The young S-class had taken three breaths before he was actually calmer. He wasn't as calm as he normally was partially due to Damian bringing up the possibility of Sara and Amanda being dead. It was a possibility that he didn't want to think about. SIlvia on the other hand had a worse reaction to the possibility of them being dead. He didn't want to leave her like that so after she had bowed to the royals, he walked over to her.
    "You alright there Silvia?"


    [​IMG]

    Alisa's suggestion had been met with silence from most of the group save for Lucia who suggested that they investigate the dead end. Not having any real preference on where she went, she nodded in agreement. "That's fine by me."
     
  8. Calxiyn Keyblade Master

    Joined:
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    Cisgender Female
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    [​IMG]

    [​IMG][​IMG][​IMG]




    "Of course, Damian. I'll send out a search party right away. For those Wizards, and your friends." He nodded sternly.

    "Thank you, your Majesty." Johanna bowed. "Please let us know if you find anything, anything at all. I don't want to believe it's really Sara and Amanda, but it seems to be looking that way."

    "We'll make sure to let you know, don't worry, Johanna." Samantha smiled, giving her a comforting pat on the shoulder.

    "Maybe when you come to the Wedding, Skadi." The Prince smiled at her. "But I think I've had enough fighting, for the time being." He chuckled.

    "Trouble?" The King raised his eyebrow at Silvia. "You hardly caused any trouble. If you hadn't stepped in, I don't know what would have happened to my son, or the Kingdom."


    "Exactly. And, at the end of the day, it was the adventure of a lifetime."




    [​IMG]
    Dominique frowned, but she understood, but pulled Zwei aside. "And I can't convince you to stay a little longer?" Dominique asked him, giving him a sad sort of smile.




     
  9. Aelin Best Waifu

    Joined:
    Jun 30, 2011
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    Female
    Location:
    British Columbia, Canada
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    "Thank you, your majesty" were the only words that Silvia could find to reply to the king and the prince. She gave them another bow before she turned to walk away. Silvia didn't get very far before Leo approached her. She was glad to have a friendly face at her side. Not that anyone there wasn't friendly, just Leo seemed to show more concern for her mental state then most.

    "No... I am not." Silvia admitted quiet enough the the King or Prince wouldn't have to hear her problems. Silvia couldn't bring herself to look at him, or anyone for that matter at that moment. That was partly because she was ashamed at herself for pitying herself. She didn't deserve the pity, even from herself. "Why did she have to go get herself killed? And Sara and Amanda, they are either hurt or killed and someone took their place or we beat our friends so they nearly died and then left them in the middle of the forest. Either way it is horrible. All I ever wanted to do was help people. I am a healer. That is all. I just wanted to protect people, save lives but so many people have died and I couldn't do anything about it." She said, her voice shaky, trying to fight back the tears. "Even with my skills, they are no longer needed here. I mean even Damian is better than me at healing and such. I don't belong here Leo. I can't do this. But I have no where to go anymore. What do I do?" She asked him, not knowing if he would actually have an answer for her.
     
  10. Relatively Sane Gummi Ship Junkie

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    Damian thanked the king then noticed Leo talking to Silvia, she seemed to be distressed, he didn't blame her, so was he. Both of them healers, both of them traumatised by the possible deaths of two of their guildmates that they could have saved. Yet while Silvia became depressed about it Damian could only feel angry. Damian went over to where Silvia and Leo were and heard Silvia's speech
    "Silvia... I feel the same a lot of the time, all I've ever wanted to do was help people" Damian came a little closer "And in return I've been treated like dirt my entire life. The fact is we're rare, especially altruistic wonders like you, there are always people who will abuse and exploit others for whatever reason. Greed, Belief, even fun, these people care little for the lives of others, and there's little we can do about it alone" At this point Damian gazed at Silvia with fire in his eyes "That's why I joined the sapphire eclipse, because together we can help people and fight those who would do them harm. There are many people... and well not people... who are here for many different reasons, you have more reason to be here than most, I can see a fire in your heart, I can see a desire to change the world. But if you want to change the world, you have to start with yourself"
     
  11. CrownMoksha Decimo

    Joined:
    Jan 11, 2011
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    There was a clear sadden expression on the princess's face in response to what Zwei told her, but she still pulled him aside. "I kinda have to go back to with my guild mates."

    Leo listened to what Silvia had to say and he could understand where she was coming from with some of what she said. "Unfortunately it was her own selfish desire that lead her to her fate. There wasn't much we could do to help her, she was far to gone. your desire to help people is exactly why you do belong here. I mean you helped me when I was experiencing motion sickness on the carriage. You may not be able t help every person that you come across, but what's more important that you help the ones that you can."

    Right as he had finished, Damian had walked over towards the two. At first he started by talking about some of his own personal experiences which soon turned into his reason for joining Sapphire Eclipse. Once he had finished, Leo started speaking once more.
    "Your skills will always be needed whether it be your knowledge on herbal remedies or needing a healer other than Damian. Like I said back at the guild, things will get better with time. If you give it some time, then you'll surely find a place where you belong. Whether it be with the guild or wherever you feel the most comfortable at."
     
  12. Frosch Traverse Town Homebody

    Joined:
    Oct 20, 2014
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    In your cereal box
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    The longer they fought the Sheep King, the more a strange feeling of familiarity crept over Rennette. For some reason, she felt as if she knew him, in fact she was pretty sure of it, but she just couldn't place where she knew Sheeptard from. Something about the hug felt familiar, and the way he moved his hooves as he skittered to the left. And the way he tossed his head in anger...
    "Aha!"
    Rennette's face suddenly brightened as she apparently recalled who this was. "Pablo!!! It's you Pablo, isn't it?!" she called out gleefully. "Do you remember me? I'm Rennette! Remember when you were a baby lamb, and we lived in the same field, and I would feed you milk from a bottle when you were hungry?" she asked him, reminiscing on past events. "And how we'd roll around the grass playing, or huddle under that willow tree when it rained?" By this time Rennette had once again wrapped her arms around Sheeptard, or Pablo as she knew him as. (Using Barrier surge here. :P )
    "Please say you remember," she said more quietly, her voice muffled by the wool. "Nobody ever remembers."
     
  13. Calxiyn Keyblade Master

    Joined:
    Jun 6, 2012
    Gender:
    Cisgender Female
    884
    Quinn used Iron Dragon's Foot Blade. It did 120 damage, but with Strength, and Speed it did 205
    Zephyr used Sliding Dash. It did 11 damage, but with Strength and Speed it did 36.
    Alessia used Fire Surge. It did 28 damage, but with Magic, Speed and Weapon it did 47.
    Ander used Cure on Quinn. It healed 32 of Quinn's HP.
    Jack used Thunder. It did 3 damage, but with Magic and Weapon it did 23.
    Caleb used Sliding Dash. It did 18 damage, but with Strength, Speed and Weapon it did 33.
    Aoki used Sliding Dash. It did 15 damage, but with Strength and Speed it did 30.

    Erigor would take 5 fire damage continuous for 1 turns, next turn. X3
    Erigor would take 4 fire damage every turn. X1

    All together the group did 393 damage to Erigor. Erigor's defense reduced 7 damage.

    Erigor used Storm Shred. There were 6 Blades, each Blade doing 9 damage. It did 54 damage, but with Magic and Weapon it did 87.

    Ander's Defense reduced 7 damage.

    Erigor used Storm Bringer. It did 40 damage, but with Magic and Weapon it did 70.

    Aoki's Defense reduced 0 damage.






    HP:
    ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■
    Weapon: Erigor's Scythe (10-15)
    Abilities:
    Storm Bringer:
    An offensive spell in which the user moves their hand in a pattern, manipulating the surrounding wind and releasing it as a tornado towards the target. Once this tornado reaches the target, it spins and sends them flying. (40 damage + stun, 60 MP)

    Storm Mail: The user puts their arms in an "X" pattern in front of themselves, manipulating wind to spin around them until they are covered by an armor of wind. This armor does not only increase their defenses, but also augments their destructive power. This armor of wind constantly blows wind inside out. (+15 defense, +8 strength, 100 MP)
    Storm Shred: The caster creates several blades of wind that attack the target (5-15 on 1-6 blades, 80 MP)
    Emera Baram: The user first engulfs themselves with wind, then they place their two index and middle fingers in an X-shape in front of themselves and fires a concentrated blast of wind blades at the target (10- 20 damage on 1-8 blades (100 MP)
    Wind Palm: The user claps both their hands together, releasing a highly destructive tornado (50 damage + Stun 90 MP)
    Strength: 12

    Speed: 10
    Defence: 15
    Magic: 18
    Quinn
    HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■
    ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■
    (202)(+9)(+9)(+9)(+9)(+3)(+3)(+3)(+3)
    MP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (110)(+30)

    Ability Slots: (+1)(+1)(+1)
    Machina Soul: Invincible - The user takes on the form of the INVINCIBLE model tank as a bulky armor. This gives the user massive defensive measures. (+30 defense, +15 Strength, -15 speed)
    Machina Soul: Highwind - The user takes on the form of the HIGHWIND model Airship, giving them the ability of flight and greatly enhancing their mobility, but sacrificing durability. (+30 speed, +15 Strength, -15 Speed)
    Machina Soul: Falcon - The user takes on the form of the FALCON model artillery cannon. They gain unsurpassed offensive capabilities, at the cost of both mobility and durability. (+50 strength, -20 defense, -20 speed)
    Iron Dragon's Club: The user transform their arm or leg into a large steel club, increasing punching and kicking power. They can also create multiple smaller clubs from the end of the original, hitting many enemies at once, are capable of changing the size and length of the clubs they produce at their whim, and are able to detach them from their body. Also, for added maneuverability and to take opponents off-guard, the club can be rapidly turned into the similar Iron Dragon's Sword. (80 damage, 70 MP)
    Iron Dragon's Foot Blade: The user sprout a sharp, harpoon-like blade from the sole of each of their feet. By planting these blades in the ceiling, they're capable of remaining suspended and of moving around upside down as if they were walking normally (120 damage, 100 MP)
    Iron Dragon's Kunai: The user creates small, kunai-esque knives that can be thrown with pinpoint accuracy (30 damage, 1-5 kunai, 110 MP)
    Black Hole: The user places one of their hands over the other, with the fingers of both bent, and then clasps them together, creating a dark orb between the caster and their opponent.This orb generates its own gravitational field, drawing in everything around itself,and also appears to increase in strength and size after a short period of time. (90MP, 35 damage over 2-4 turns + Enemies cannot act during that time)
    Gravity Grasp: Gesturing with one hand, the user lifts their opponent into the air by decreasing the amount of gravity on them. Having done this, the caster then increases the gravity around the target, inflicting excruciating pain unto them (80MP, 40-80 damage, 1 round of disability)
    Sacrifice: Expend HP to perform a single, powerful attack. (50 + Health spent)
    Break Time: Restore 10% of Max HP and 10 MP each time dependent on RNG score (1-10)
    Weapon:
    Veritas: 15-25 damage
    Aequitas: 5-15 damage PASSIVE: When an enemy is at 10% health, 5% chance on every second attack to instantly kill
    Item Slots:
    Gaia Bangle: Significantly raises max HP and Defense (+9, +3)
    Gaia Bangle: Significantly raises max HP and Defense (+9, +3)
    Gaia Bangle: Significantly raises max HP and Defense (+9, +3)
    Gaia Bangle: Significantly raises max HP and Defense (+9, +3)
    Slayer Earring: Highly increases maximum AS and Magic and also increases Strength (+1, +2,+5)
    Slayer Earring: Highly increases maximum AS and Magic and also increases Strength (+1, +2,+5)
    Slayer Earring: Highly increases maximum AS and Magic and also increases Strength (+1, +2,+5)
    Omega Arts: Raises max HP, Strength, Speed, and Defense. (+3, +3, +3 +3)
    Omega Arts: Raises max HP, Strength, Speed, and Defense. (+3, +3, +3 +3)
    Omega Arts: Raises max HP, Strength, Speed, and Defense. (+3, +3, +3 +3)
    Omega Arts: Raises max HP, Strength, Speed, and Defense. (+3, +3, +3 +3)
    Strength: 45(+3)(+3)(+3)(+3)(+5)(+5)(+5)(+15)
    Speed: 4(+3)(+3)(+3)(+3)(-15)
    Defense: 23(+3)(+3)(+3)(+3)(+3)(+3)(+3)(+3)(+30)

    Magic: 2(+2)(+2)(+2)

    Zephyr
    HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (57)(+3)
    MP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (53)(+1)(+10)

    Ability Slots:
    Fire Dash: Cloak yourself in fire, then punish faraway enemies with a charging attack. (25 damage + 5 fire damage continuous for 2 turns)
    Sliding Dash: Punish faraway enemies with a charging attack. (18 Damage)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)
    ~Blitz: Perform a series of jumping attacks. (1-5 attacks, 5 Damage)
    Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun)
    Quick Blitz: Perform a jumping attack. (5 Damage)

    Weapon: X-Gloves: (3-8) +1 SPD
    Item Slots:
    Omega Arts: Raises max HP, Strength, Speed, and Defense. (+3, +3, +3 +3)
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)

    Strength: 20(+3)
    Speed: 7(+3)
    Defense: 6(+3)
    Magic: 7(+2)

    Alessia
    HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■(60)(+3)

    MP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (55)
    Ability Slots: (+2)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)
    Sliding Dash: Punish faraway enemies with a charging attack. (18 Damage)
    Stop: Manipulate time to bring surrounding enemies' movement to a complete halt for 1 round of combat. (15MP)
    ~Blitz: Perform a series of jumping attacks. (1-5 attacks, 5 Damage)
    Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun)
    Fire Surge: Rush the enemy while a ring of fire revolves around you, hitting targets multiple times. (30 damage + 4 continuous fire damage)
    Weapon: Arming Sword (4-13) +0 SPD
    Item Slots:
    Tourmaline Ring: Increases Strength, Speed and increases maximum AS (+1, +1, +2)
    Titan Chain: Significantly raises Strength and Speed (+4, +3)
    Omega Arts: Raises max HP, Strength, Speed, and Defense. (+3, +3, +3 +3)

    Strength: 12(+1)(+4)(+3)
    Speed: 4(+1)(+3)(+3)
    Defense: 9(+3)
    Magic: 2


    Ander
    HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■(-14)(+3)
    MP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■

    ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■(101)(+25)
    Ability Slots:
    Fire Dash: Cloak yourself in fire, then punish faraway enemies with a charging attack. (25 damage + 5 fire damage continuous for 2 turns)
    Binding Strike: Perform a spinning attack that binds some foes. (35 damage + chance to stop enemies attacking for a turn)
    Stop: Manipulate time to bring surrounding enemies' movement to a complete halt for 1 round of combat. (15MP)
    Blizzara: Blast enemies head-on with a stronger chunk of ic. (6MP. Deals 8 Damage)

    Thundara: Strike surrounding enemies from above with stronger lightning that shocks other nearby foes if it connects.(6MP, 12 damage, deals half to other targets)
    Aerora: Call on the wind to lift enemies into the air and send them flying for more damage. Stuns many foes.(10MP, 16 damage on impact+Stun)
    Esuna: Recover from all negative status effects. (10MP)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)
    Weapon: Improved Mage’s Staff (5-13) +0 SPD
    Item Slots:
    Fencer Earring: Highly increases maximum AS, Strength, Speed and also increases Magic (+2, +1, +1,+5)
    Heartguard: Raises max HP and Defense. Equip more to boost effect. (+3, +4)
    Strength: 9(+1)
    Speed: 4(+1)
    Defense: 5(+4)
    Magic: 17(+5)



    Jack
    HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (44)
    MP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■
    ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■(103)(+25)
    Ability Slots:
    Esuna: Recover from all negative status effects. (10MP)
    Fire Dash: Cloak yourself in fire, then punish faraway enemies with a charging attack. (25 damage + 5 fire damage continuous for 2 turns)
    Blizzard: Blast enemies head-on with a chunk of ice. (3MP. Deals 4 Damage)
    Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)
    Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun)
    Weapon: Improved Mage’s Staff (5-13) +0 SPD
    Item Slots:
    Hi-Potion: Restore HP to the User, or to a target of the user's choosing. (+60 HP)
    Fencer Earring: Highly increases maximum AS, Strength, Speed and also increases Magic (+2, +1, +1,+5)
    Strength: 9(+1)
    Speed: 4(+1)
    Defense: 5
    Magic: 14(+5)


    Caleb
    HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■
    (60)(+9)(+9)(+9)
    MP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (40)(+1)
    Ability Slots:
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)
    Sliding Dash: Punish faraway enemies with a charging attack. (18 Damage)
    Stop: Manipulate time to bring surrounding enemies' movement to a complete halt for 1 round of combat. (15MP)

    ~Blitz: Perform a series of jumping attacks. (1-5 attacks, 5 Damage)
    Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun)
    Weapon: Shortsword (2-9) +1 SPD
    Item Slots:
    Potion: Restore HP to the User, or to a target of the user's choosing. (+30 HP)
    Gaia Bangle: Significantly raises max HP and Defense (+9, +3)
    Gaia Bangle: Significantly raises max HP and Defense (+9, +3)
    Gaia Bangle: Significantly raises max HP and Defense (+9, +3)
    Rune Armlet: Slightly raises max MP and Defense. (+1, +1)

    Strength: 12
    Speed: 4
    Defense: 9(+3)(+3)(+3)(+1)
    Magic: 2


    Aoki
    HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (-31)
    MP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■
    (80)
    Ability Slots:
    Magnet: Use magnetic force to pull enemies in and deal continual damage.(6MP, 12 damage over 2 turns)
    Sliding Dash: Punish faraway enemies with a charging attack. (18 Damage)

    Stop: Manipulate time to bring surrounding enemies' movement to a complete halt for 1 round of combat. (15MP)
    Esuna: Recover from all negative status effects. (10MP)
    Fire Dash: Cloak yourself in fire, then punish faraway enemies with a charging attack. (25 damage + 5 fire damage continuous for 2 turns)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)
    Weapon: Keyblade (4-12)
    Item Slots:
    Lucky Ring: Brings luck to the wearer, increasing the drop rate of items/Jewels (20% enhanced Drop Rate)
    Lucky Ring: Brings luck to the wearer, increasing the drop rate of items/Jewels (20% enhanced Drop Rate)
    Lucky Ring: Brings luck to the wearer, increasing the drop rate of items/Jewels (20% enhanced Drop Rate)
    Lucky Ring: Brings luck to the wearer, increasing the drop rate of items/Jewels (20% enhanced Drop Rate)
    Strength: 14
    Speed: 4
    Defense: -1
    Magic: 14
    [DOUBLEPOST=1440357049][/DOUBLEPOST][​IMG][​IMG]

    "Sounds like a good idea, come on guys!"

    Malkira, Alisa, and Cal went straight ahead.

    Beucette, Lucia and Mizuki went to the dead end. They found 50 Jewels each.

    "I'm seeing a couple ways you could go actually. You can either go UP and around that corner, it seems like that's the edge of the Maze." Balthazar said. "You could also go Down, Up, and then Down that way." Balthazar told them.

    "Could you make that anymore confusing?" Calxiyn muttered. "Guys, come over here, we need to split into groups of 2 I think."

    [​IMG]

    Caliborn: Blue Dot
    Alisa: Purple Dot
    Beucette: Red Dot
    Mizuki: Black X
    Lucia: Yellow Dot
    Calxiyn: Pink Dot
    Malkira: Brown Dot
     
    Last edited: Aug 23, 2015
  14. GarrettFinch Hollow Bastion Committee

    Joined:
    Oct 19, 2014
    Gender:
    Male
    82
    658
    Mission of the Utmost Importance:
    Ander baner.png


    Ander's pov:
    Erigor used a gust of wind for one moment he seemed fine and what ever. Then the next moment the wind pushed him of the sword. He was able to take a hold of the swords hilt, but lost his grip quickly. His last thought before he black out was why did he decide to go on a sword ride. Thinking about it, it was probably not the best idea. The ground would soon come or would it? The next thing was all he saw was black.
     
  15. Calxiyn Keyblade Master

    Joined:
    Jun 6, 2012
    Gender:
    Cisgender Female
    884
    [​IMG]
    Zéphyrine nodded, taking his hand. "Yes, I will. Thank you, Edric." Zéphyrine gave him another small smile. "Now why don't you say we call some people over to the tavern? It's time for a little celebration wouldn't you say?" Zéphyrine told him, walking back down the stairs of the tower. [DOUBLEPOST=1440365097][/DOUBLEPOST][​IMG]
    Dominique sighed. "Come visit me sometime then, alright?" Dominique told him. "I'd like to see you again." She took a piece of parchment from Samantha, writing something down and giving it to Zwei. "And the rest of you are welcome to."



    [​IMG]



    [​IMG][​IMG]




    "Come on guys, let's go home."

    "Take care all."

    "See you soon."


    ~ MISSION END ~
     
    Last edited: Aug 23, 2015
  16. al215 Kingdom Keeper

    Joined:
    May 29, 2013
    Gender:
    Male
    Location:
    England
    118
    772
    [​IMG]

    "Ayyy, tha's the spirit! Noo, let's try an' get drunk! Shaame tha' Thomas kid en't heere. Eem gonna get 'im drunk again, et was a good laugh." Edric spoke enthusiastically, slapping Zéphyrine on the back. He whistled to himself as he walked downstairs again. Got another one! I am the best recruiter! As soon as he got into the main hall, he stood up on a table and cupped his hands around his mouth. "Alreet Sapphire Eclipse! Boy have Ee got news fer ye! We have a new member! Miss Zeephareene has joined ta guild! Soo... We're gonna get drinks! Who's with me?" He was loud and enthusiastic in his speech, so much so that his voice echoed off the sides of the hall.


    [​IMG]

    "Well, I suppose you would meet my parents yes, although I'm not sure you'll be particularly fond of your new grandparents." Vance replied honestly. He couldn't say that he thought that much of his father. He respected his father, he deserved at least that much, but he was hardly a lovable father and his mother was kept suppressed by his behaviour and attitude so if she were loving (and he believed that perhaps she might have been given the chance), it would be a moot point because it would never be shown. "You see, father was not the nicest person in the world. He is a man that can be respected, but by no means can he be loved I think. He was not a loving father, and I think that he stopped mother from being loving too. As such, it was not necessarily comfortable being their child. However, they did teach me well and for that I can be thankful. I am prepared for the world, if a little lacking in the family oriented department. No matter. Surely I can learn that as we go along. Perhaps even father will come round to you. You certainly left an impression on me and as the saying goes, like father like son..." As he quoted that, it occurred that the statement also had a less positive connotation that suggested that he would turn out just like his father. No, I will not allow myself to come to that. There is no reason to be so cruel to a child! As he spoke to Thea, the unmistakable Scottish tones of Edric pierced his eardrums.
    "Oh dear, what does that m- Oh dear. What is Edric thinking?" Vance looked over at him. "The madman just allowed Zéphyrine into the guild!"
     
  17. Relatively Sane Gummi Ship Junkie

    Joined:
    Feb 28, 2015
    Gender:
    Male
    Location:
    England
    60
    328
    [​IMG]
    "Do you even need to ask. I've told you, always left!" Malkira pointed along the corridor "I'm not going to go back on that now!"
    Malkira hoped nobody would notice he was talking in green text now. Or that his character had undergone a massive redesign. He also hoped nobody would realise it was just because the Roleplayer couldn't find a good magical golem picture in red.

    [​IMG]
    Well, Damian's first mission hadn't exactly gone as planned. When they returned at first he didn't talk to anyone, he simply sat and stared, thinking. Why did two of their guildmates have to die? Why did innocents die everywhere he went? He thought he was a healer but he'd contributed nothing to that mission. At least Preminger got what she deserved. He hoped next time he'd be able to make a difference. Just as Damian was settling into his thoughts they were rudely interrupted by a yelling Scotsman.
    "Sure, I guess, I've got nothing better to do and alcohol is excellent for forgetting things" Damian strolled over to Edric and Zephyrine "I'll be perfectly honest, i don't drink much and can't hold my liquor, so this should be fun"
     
  18. Glen Returned from the dead

    Joined:
    Jan 18, 2011
    Gender:
    Male
    Location:
    Australia
    713
    [​IMG]
    Caleb used Cure on Ander!
     
  19. Aelin Best Waifu

    Joined:
    Jun 30, 2011
    Gender:
    Female
    Location:
    British Columbia, Canada
    1,423
    [​IMG]
    "Oh... your father was mean? That is unfair. Is he going to be mad at you for adopting me?" Thea asked Vance quietly and nervously. She didn't want to be the cause of a problem between a family. Thea didn't know what to think of it all. She was a little nervous but she was going to be fine, she knew she would, Vance cared for her and that was all that mattered. Then it was mentioned that Zephrine was going to join the guild. "No...." She said quietly. "You will keep her away from me, right?" Thea asked.

    [​IMG]
    "You said that last time and things just got worse." Silvia said to Leo. "Lets go...." She said quietly as she walked away ready to head home. She wasn't really in the mood to be talked out of her depressed state. She just wanted to head back to the guild and just hide, and that was exactly what she did. She sat down on at a back table of the guild hall keeping to herself quietly creating medicines to keep herself occupied.
     
  20. Glen Returned from the dead

    Joined:
    Jan 18, 2011
    Gender:
    Male
    Location:
    Australia
    713
    Gaius used Blitz. He jumped 3 times, with each jump doing an initial 5 damage, but with strength and weapon he did a combined total of 47 damage!

    Ra used Fire Dash. It did 13 damage, but with magic, speed and weapon it did 53 damage!

    Veilen recovered from being stunned.

    Thomas used Thunder. The lightning blast did 6 damage, but with magic and weapon it did 18 damage!

    Rennette used Barrier Surge. It did 13 damage, but with defence it did 23 damage! Rennette is invincible for this round of combat!

    Charlotte used Barrier Surge. It would have done 14 damage, dealing 19 damage in total, but due to being engulfed by wool the previous turn it only did 9 damage (rounded down). Charlotte is invincible for this round of combat, and I guess so is Ra due to Charlotte being a bro!

    With your powers combined, I am Captain Planet! Oh, and you also did 150 damage, with Sheeptard's defence blocking 4 of it.

    Pablo's turn.

    The sheep king used Counting Sheep on Gaius. When the counter hits 3, he will fall asleep and never awaken....well, he'll awaken after 3 turns.

    The sheep king used Counting Sheep on Veilen. When the counter hits 3, he will slumber and be unable to witness the absolute stupidity of his foe for 3 turns.



    Sheeptard the Sheep King. Praise be unto him!
    [​IMG]

    HP: 752
    Weapon: Horns (2X 5-10 damage)
    Strength: 18
    Speed: 8
    Defence: 15
    Magic: 5

    "Screw ewe" attack: Sheeptard hurls an innocent, adorable lamb at his opponents, dealing aoe damage and halving their speed for two turns as they stop to gaze at its adorableness.
    1-10 damage to one target, half to everyone else


    Baaaaaaaaad laser: Shoots a laser at his opponents that does 0 damage and does not scale, but looks ****ing awesome.
    0-0 damage
    "Ram"page: Sheeptard charges his opponent down, dealing a solid amount of damage and stunning them for one turn. Due to knockups being a non-cleansable form of CC, Esuna does not affect it.
    5-8 damage to a single target

    Assault and Baahttery: The Sheep King plucks a lamb from the earth itself and slams it into his chest with supreme, manly gusto, causing the lamb to stick to his woolly awesomeness and provide a temporary meatshield, and nobody can ever take that away from it.
    50 damage shield for 1 turn


    Unstoppable Fleece: Despite his manly ego, Sheeptard is a little....sheepish, and is quite easily startled. Each attack landed on him has a 5% chance to engulf the attacker in the fluffiest wool imaginable, reducing the damage on their next attack by 50%.

    Lambassador: While Sheeptard mourns the loss of his woolen brethren, he also respects the laws of the land and the means for survival, and so he consumes his fallen lamb friends, gaining 50 hp back whenever one of his meatshields are destroyed, as well as +5 damage on his next attack.

    Counting Sheep: Sheeptard casts his magic on an enemy, causing them to feel drowsy as illusions of small sheep began running by them and leaping over fences. After three turns, the victim falls into a deep slumber. Lasts 3 turns.


    Rennette
    HP: 60 (+18)
    MP: 105 (+55)
    AS:
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)
    Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun)
    Stop: Manipulate time to bring surrounding enemies' movement to a complete halt for 1 round of combat. (15MP)
    Esuna: Recover from all negative status effects. (10MP)
    Barrier Surge: Cloak yourself in a barrier and rush the enemy. (15 damage + 1 Round invulnerability)

    Strength: 9
    Speed: 4
    Defence: 5 (+6)
    Magic: 14 (+10)
    Weapon: Mage’s Staff (5-13) +0 SPD
    Items:
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Gaia Bangle: Significantly raises max HP and Defense (+9, +3)
    Gaia Bangle: Significantly raises max HP and Defense (+9, +3)


    Gaius (Turn 0 for Counting Sheep)
    HP: 60 (+3)
    MP: 65
    AS:
    Quick Blitz: Perform a jumping attack. (5 Damage)
    Blitz: Perform a series of jumping attacks. (1-5 attacks, 5 Damage)
    Sliding Dash: Punish faraway enemies with a charging attack. (18 Damage)
    Binding Strike: Perform a spinning attack that binds some foes. (20 damage + chance to stop enemies attacking for a turn)
    Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)

    Strength: 19 (+12)
    Speed: 10 (+14)
    Defence: 1 (+4)
    Magic: 5
    Weapon: Weapon: Fists (4-8 damage) + 5 speed
    Items:
    Titan Chain: Significantly raises Strength and Speed (+4, +3)
    Titan Chain: Significantly raises Strength and Speed (+4, +3)
    Titan Chain: Significantly raises Strength and Speed (+4, +3)
    Heartguard: Raises max HP and Defense. Equip more to boost effect. (+3, +4)


    Veilen (Turn 0 for Counting Sheep)
    HP: 53 (+10)
    MP: 88.5 (+50)
    AS:
    Aerora: Call on the wind to lift enemies into the air and send them flying for more damage. Stuns many foes.(10MP, 16 damage on impact+Stun)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)
    Binding Strike: Perform a spinning attack that binds some foes. (20 damage + chance to stop enemies attacking for a turn)

    Fire Dash: Cloak yourself in fire, then punish faraway enemies with a charging attack. (25 damage + 5 fire damage continuous for 2 turns)
    Thundara: Strike surrounding enemies from above with stronger lightning that shocks other nearby foes if it connects.(6MP, 12 damage, deals half to other targets)
    Fira: Launch a stronger ball of fire toward enemies. (6MP. Deals 10 Damage)
    Magnet: Use magnetic force to pull enemies in and deal continual damage.(6MP, 12 damage over 2 turns)
    Esuna: Recover from all negative status effects. (10MP)
    Stop: Manipulate time to bring surrounding enemies' movement to a complete halt for 1 round of combat. (15MP)

    Strength: 11.5
    Speed: 2
    Defence: 3 (+3)
    Magic: 8.5 (+10)
    Weapon: Decaforce Sword: 6-12 damage (placeholder stats since the actual ones don't exist yet)
    Items:
    Energy Bangle: Slightly raises max HP and Defense (+3, +1)
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Angel Bangle: Raises max HP and Defense. (+6, +2)
    Mage’s Earrings: Highly increases maximum AS and magic (+2, +4)
    Mage’s Earrings: Highly increases maximum AS and magic (+2, +4)

    Ra
    HP: 60
    MP: 116 (+73)
    AS:
    Fire Dash: Cloak yourself in fire, then punish faraway enemies with a charging attack. (25 damage + 5 fire damage continuous for 2 turns)
    Binding Strike: Perform a spinning attack that binds some foes. (20 damage + chance to stop enemies attacking for a turn)
    Stop: Manipulate time to bring surrounding enemies' movement to a complete halt for 1 round of combat. (15MP)
    Magnet: Use magnetic force to pull enemies in and deal continual damage.(6MP, 12 damage over 2 turns)
    Blitz: Perform a series of jumping attacks. (1-5 attacks, 5 Damage)
    Sliding Dash: Punish faraway enemies with a charging attack. (18 Damage)
    Fira: Launch a stronger ball of fire toward enemies. (6MP. Deals 10 Damage)
    Aerora: Call on the wind to lift enemies into the air and send them flying for more damage. Stuns many foes.(10MP, 16 damage on impact+Stun)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)
    [/B]
    Strength: 11
    Speed: 4
    Defence: -1
    Magic: 20 (+14)
    Weapon: Mage’s Staff (5-13) +0 SPD
    Items:
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Mage Earring: Highly increases maximum AS and magic (+2, +4)
    Mage Earring: Highly increases maximum AS and magic (+2, +4)


    Thomas
    HP: 36 (+6)
    MP: 82.5 (+47)
    AS:
    Thunder: Strike surrounding enemies from above with lightning that shocks other nearby foes if it connects (3MP, 6 damage, deals half to other targets)
    Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat)
    Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage)
    Quick Blitz: Perform a jumping attack. (5 Damage)
    Blitz: Perform a series of jumping attacks. (1-5 attacks, 5 Damage)
    Sliding Dash: Punish faraway enemies with a charging attack. (18 Damage)

    Strength: 11.5 (+3)
    Speed: 2 (+4)
    Defence: 3 (+2)
    Magic: 12.5 (+8)
    Weapon: Magic Sniper Rifle: (6-12) +2SPD
    Items:
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Magic Armlet: Slightly raises max MP and Magic. (+1, +2)
    Crystal Crown: Raises max HP, max MP, max AS, Strength, Speed, and Defense. Also enhances Magic. (+6, +4, +1, +3, +2, +2, +2)

    Charlotte (turn 2 for debuff, when this hits 3 sleep will be inflicted)
    HP: 90 (+24)
    MP: 65 (+14)
    AS:
    Fire Surge: Rush the enemy while a ring of fire revolves around you, hitting targets multiple times. (30 damage + 4 continuous fire damage)
    Stop: Manipulate time to bring surrounding enemies' movement to a complete halt for 1 round of combat. (15MP)
    Sliding Dash: Punish faraway enemies with a charging attack. (18 Damage)
    Esuna: Recover from all negative status effects. (10MP)
    Barrier Surge: Cloak yourself in a barrier and rush the enemy. (15 damage + 1 Round invulnerability)
    [/B]
    Strength: 15 (+3)
    Speed: 1 (+1)
    Defence: 5 (+8)
    Magic: 5
    Weapon: Hand and a Half Sword (5-14) -1 SPD
    Items:
    Gaia Bangle (x2): Significantly raises max HP and Defense (+9, +3)
    Crystal Crown: Raises max HP, max MP, max AS, Strength, Speed, and Defense. Also enhances Magic. (+6, +4, +1, +3, +2, +2, +2)




    [​IMG]


    Gaius used Quick Blitz!
     
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